2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

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VideoGameCritic
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2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby VideoGameCritic » May 29th, 2009, 12:36 pm

Check out these new SNES reviews.  Blazeon and F-Zero are re-reviews, and Choplifter 3 is brand new.

steer

2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby steer » May 29th, 2009, 1:54 pm

There seems to be a certain kind of Nintendo fan whom just love to death their F-Zero and Kirby games....

I don't care for F-Zero mcuh at all, and Mode 7 is just awful! Not impressed by F-Zero SNES.....I am glad we do not have to go back to the 16 bit days, many 'classic' games seem so hollow now....

Gentlegamer1
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Joined: December 31st, 1969, 7:00 pm

2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby Gentlegamer1 » May 29th, 2009, 5:34 pm

Is F-Zero really a "D" in comparison to the rest of the SNES library?

I think the Critic's aversion to "difficult" games strikes again. This also carries over to the F-Zero GX review.

F-Zero is what I would call a "twitch racer." It requires quick reflexes to navigate the difficult turns and avoid collisions that result in the "pinball" effect mentioned.

I'd rate it at least a solid B.


ManKind

2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby ManKind » May 29th, 2009, 6:19 pm

you may have said in your new review of f-zero'' What wrong with myself?'' instead of what wrong with you guys?



Wallyworld1
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2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby Wallyworld1 » May 29th, 2009, 7:25 pm

I can't agree with the D grade for F-Zero. 

That Zen feeling you got when playing it...  If you master the finese of the controls you will always get that feeling on the harder tracks. Very few race games come close to this one.

Atarifever1
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2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby Atarifever1 » May 29th, 2009, 7:42 pm

I agree with your F-Zero review.  A few years ago one of my friends who had a SNES growing up saw F-Zero for sale from a rental place that was going out of business and marked down their already marked down games.  He is terribly cheap and hmmed and hawed over buying F-Zero for something like $5, but decided he had to, since he had loved it so much.  I'd never played it before, ever.  Anyway, he brought it to his house, hooked up his old SNES, we played a few races, and... we spent the day playing his old copy of Super Mario World (fantastic game that gets better with age). 

I don't get it.  It just seems so boring.  Maybe I'm missing something, but it feels like a case of Mode 7 over substance to me.  Give me Outrun anyday.  Heck, give me Battle Cars (I actually finished that one). 

 

Sudz1
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2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby Sudz1 » May 29th, 2009, 8:58 pm

Are you really that surprised that F-Zero doesn't have split-screen?  There are people on this very board who will try to tell you that even with today's crop of Xbox 360's and PS3's that programming a split-screen ability into a game is nigh impossible.

Sudz



N64Dude1
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2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby N64Dude1 » May 29th, 2009, 10:31 pm

You've gotta be kidding me,this is one of the best SNES games ever. Sure it may have that mode 7 problem but I like how has that cool look. It's not "gaudy" at all

Beating the hard levels is very rewarding,and it actually is fun once you've mastered it.

This totally deserves an A-


Luke

2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby Luke » May 29th, 2009, 10:50 pm

I like the Michael Bolton reference. Makes me think of Office Space. "I told those fudgepackers that I liked Michael Bolton's music!"

As for the F-Zero review.. it's a bit harsh. I would probably give it a C+. I think it's one of those racers that takes a bit of adjusting to because it's a little different from your typical racer. But once you grow accustomed to the control then it suddenly becomes fun.

Paul Campbell

2009/5/29: Super Nintendo: Blazeon, Choplifter 3, F-Zero

Postby Paul Campbell » May 30th, 2009, 9:38 am

"The objective is to obtain a number one ranking in a series of circuits of increasing difficulty."


Thank you Captain Obvious!



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