2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
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2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
So how do you like these reviews? I would like to hear from you.
2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
Also, you use the word "only" twice in this sentence from your Pitfall review: "For instance, you can only jump on a crododile without fear of harm - but only if its mouth is closed." I think it probably would be better without the first "only."
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2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
I also think you're still being pretty generous towards River Raid II.
I think I'm going to spend a bit more time with it. It doesn't make the best first impression, especially if you loved the original game. So perhaps I've just never given a proper amount of time to it in order to understand it's strengths because it wasn't what I wanted from a sequel.
"They're supposed to provide strategic shortcuts through the game, but there's no treasure down there and some lead to dead ends. "
I could swear there there is some treasure down there, but maybe my memory is off. Either way, I do know that if you want to get all the treasure, the only possible way with the time limit is to use the tunnel system at strategic points (I forget exactly, but I think one screen in the tunnel puts you three screens ahead when you're above ground). Isn't enough time to navigate above ground all the way and get all the treasure.
Mapping all that out and using the tunnel in strategic spots is the key to high scores in this game (Something that I've always planned to do for decades but never have done).
http://pitfallharry.tripod.com/MapRoom/PitfallMap.html
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2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
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- Posts: 2325
- Joined: December 31st, 1969, 7:00 pm
2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
The impression I have as a reader of this site is that the Critic's reviews concentrate on the fun factor; not how revolutionary a game is, not the historical importance of a game, not the quality of the programming, nor the quality of the graphics. I'm sure those all factor into his opinion of a game, but so does how fun the game ultimately is to play.
And where fun is concerned, there are a good number of 2600 games that surpass Pitfall with ease even if they aren't quite as expertly programmed as this game or didn't have the same lasting impact that Pitfall did.
2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
Thanks for these reviews. Pitfall II is one of my favorites and one of the more impressive titles for the system. I would have given it a flat "A" without the minus, but really, I can't argue with the review.
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2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
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I dunno... we had a thread on the most overrated and underrated 2600 games a while ago, and Pitfall was very frequently mentioned in the "most overrated" position.
2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
2011/8/5: Atari 2600: Pitfall, Pitfall II: Lost Caverns, River Raid II
I kinda get what you're saying here, it's a bit weird VGC said that Pitfall can get monotnous and mind numbing after awhile, but the sequal is more so IMO,
because you get knocked back if you touch any bird/bat.. after 1,000 passes under them! You have to do it all over again, and you never lose a life it just gooooes.
I stand by Pitfall as being the better of the two. Pitfall 2 the music kills any tension, and give a horrible headworm... I feel it coming on now!! Noooo I hate it.