Page 2 of 2

6/21/2006: Odyssey 2: Mr. Roboto

Posted: June 23rd, 2006, 8:32 am
by Shawn

In short, I think you did a great job following up and your points are taken. However, the only question I have is how does the stability of this homebrew compare to others? If it is worse I really think it should be knocked down another notch or two. I can see your point about it's not possible to compare this to an EA game but the quality or stability can be compared to other homebrews. Thanks.


6/21/2006: Odyssey 2: Mr. Roboto

Posted: June 24th, 2006, 9:13 am
by Leo Ames

I highly doubt its the cartridge. Cartridges usually either work, or don't work. There's not really anything inbetween unless it has a save function.

 

It's likely to be a issue with the hardware. Have you recently checked any of your other titles that support the voice module? Might help isolate the problem.


6/21/2006: Odyssey 2: Mr. Roboto

Posted: June 24th, 2006, 2:13 pm
by thrust261
I am pretty sure it is somehow hardware related. I played the game (mainly for solving the still ongoing very cool contest) in O2em with and without voice and it never ever crashed.

Therefore it should get its well deserved A+.

6/21/2006: Odyssey 2: Mr. Roboto

Posted: June 25th, 2006, 10:50 am
by doug09091

Yeah, I still think you should have given your first O2 A+ to KTAA... but if you really need an excuse to pump up the grade a notch, go to www.tedfoolery.com to see about the contest....


6/21/2006: Odyssey 2: Mr. Roboto

Posted: June 25th, 2006, 12:32 pm
by sega saturn x

[QUOTE]years to finish by a TEAM of up to 20 [/QUOTE]

that's actually being pretty conservitive too.


6/21/2006: Odyssey 2: Mr. Roboto

Posted: June 25th, 2006, 3:46 pm
by doug09091

what?