Is Xbox cooked as a console brand?

General and high profile video game topics.
GStratos
Posts: 134
Joined: May 19th, 2024, 2:46 am

Re: Is Xbox cooked as a console brand?

Postby GStratos » May 17th, 2025, 2:23 am

RatsTheDonkey wrote:The Steam Deck is a niche device that hasn't even achieved a fraction of the success of the original Switch (3.7-4 Million, as opposed to the 150,000,000+ the Switch 1 has sold), same with anything else coming out alongside it.


I would not describe a device that has sold (from my understanding) up to 6 million units as being "niche", that is orders of magnitude more than even some systems covered on this site. But that's not even the point I was trying to make. When the Nintendo Switch launched, it was a one-of-a-kind device that offered something the competition (including Nintendo's previous 3DS) could not match. Now, not only do you have the Steam Deck and other third-party tools like that that are rising in popularity more and more (and yes, this includes among casual gamers, not sure why you seem to think otherwise? a substantial portion of Deck games work completely out of the box despite your claims), but my reference to other devices there was in relation to reports that Sony and Microsoft themselves are exploring the possibility of launching their own Switch/Deck competitors in the future.

With Nintendo, we already saw how the Wii U did not shape up to be a massive success as the follow-up to their widely popular Wii, so I don't entirely discount the possibility that something like that could happen again given that we have a precedent. With that being said, do I think Nintendo has the momentum and potential to do a great launch this time (unlike with the case of the Wii U)? Yes, I do, but with Microsoft and Sony potentially entering the fray and other competitors waiting too, I don't think the Switch-like market is destined to be necessarily dominated by Nintendo for the next 10->30 years, that's all. Maybe the future of the Xbox brand lies in such a device, although I see that as being a totally uphill battle for both Microsoft and Sony if that is indeed what they end up doing.

User avatar
Retro STrife
Posts: 2776
Joined: August 3rd, 2015, 7:40 pm

Re: Is Xbox cooked as a console brand?

Postby Retro STrife » May 20th, 2025, 5:55 am

RatsTheDonkey wrote:
VideoGameCritic wrote:In retrospect, if Microsoft had just walked the straight and narrow path, the Xbox brand would still be wildly popular.

Instead they:
- tried to force Kinect on everybody
- tried to force online only on everybody
- came up with the most confusing consoles naming system imaginable
- buy up expensive developers who never produce anything again

If Microsoft had a clue, their no-frills Xbox 4 would be selling like hotcakes.

Look at Nintendo. Nothing fancy, just a steady evolution.


Yes! And there's also that little thing called "Lack of exclusive titles that really justify owning an Xbox"! And if Microsoft gradually bringing whatever exclusives they do have to other consoles and doing the whole "You Don't Need An Xbox To Play Xbox" campaign isn't a red flag, I don't know what is.


^I’m with RatsTheDonkey on this one. Everything else can be overcome- but no system can be a winner without killer app exclusives. Some people will buy a system just because of one great game. But Xbox doesn’t have that anymore.

Xbox 360 is the perfect example. Despite the Red Rings of Death, it was a well regarded console because of the great games. And look at the original Xbox— would Microsoft even still be in the console business today if not for Halo and Halo 2? The original Xbox might have been one-and-done. But now Microsoft has less great exclusives, and publishes all their games on PC and Xbox, and starting to go on competitor consoles now too. Maybe they’re the next Sega in the making..

Quick_Man
Posts: 555
Joined: July 30th, 2023, 2:28 pm

Re: Is Xbox cooked as a console brand?

Postby Quick_Man » May 20th, 2025, 7:32 am

I am cracking up at Nintendo being described as "nothing fancy, just a steady evolution". Ah, yes, because the GameCube, Wii, Wii U and Switch are all so similar. And they definitely aren't loaded with gimmicks you really don't care about.

User avatar
definitelynotbob
Posts: 99
Joined: February 1st, 2025, 4:21 pm

Re: Is Xbox cooked as a console brand?

Postby definitelynotbob » May 20th, 2025, 10:50 am

Quick_Man wrote:I am cracking up at Nintendo being described as "nothing fancy, just a steady evolution". Ah, yes, because the GameCube, Wii, Wii U and Switch are all so similar. And they definitely aren't loaded with gimmicks you really don't care about.

I can’t think of any gimmicks (except for the handle on it) that the GameCube had going for it. Maybe that’s why it failed?

RatsTheDonkey
Posts: 181
Joined: March 22nd, 2024, 5:44 pm

Re: Is Xbox cooked as a console brand?

Postby RatsTheDonkey » May 20th, 2025, 9:31 pm

I can’t think of any gimmicks (except for the handle on it) that the GameCube had going for it. Maybe that’s why it failed?


There were many reasons why the GameCube underperformed.

Basically, Sony had the deck completely stacked against them from the start. Nintendos audience was growing up around the N64 era and on, and Sony was already snatching teens up with the PS1 rapidly outselling both them and Sega's Saturn and Dreamcast consoles (a great CD player, a console that was easy to program for and very developer friendly, and Sony's wide reach far behind video games in general gave them an idea of how to market it as something you more or less needed to own) and then gave Nintendo some hardball competition with the PS2 because they had an unstoppable combination of a cutting edge console with a feature that everyone wanted--a built in and affordable DVD player, plus a wide portfolio of games that appealed to pretty much any demographic you could think of (admittedly the PS2 got off to a slow start with a rather lackluster launch lineup, but the ball really got rolling for it's games around 2002 and on, and the built-in DVD player alone guaranteed 1st place in sales anyway). That and the massive third party support (with Square Enix being one of the biggest supporters, having burned bridges with Nintendo) and backwards compatibility with the PS1 guaranteed they would eat Nintendo's lunch.

Also bear in mind that Nintendo "kiddy" image (which the GameCube era unwittingly cemented), while it definitely didn't help Nintendos case, wasn't the biggest factor in them falling behind as commonly assumed. Even a juggernaut like Microsoft and the OG Xbox, who were distinctly targeting teen and adult gamers, just barely managed to pull ahead of the GameCube in sales (and Microsoft had to take a $4,000,000,000 dollar loss on it just to get it that far in the first place), and both fell way behind the PS2. The competition it offered was just that tough.

With the Wii, Nintendo got ahead because they figured out how to appeal to a crowd broader than the established gamer crowd (with the cutting edge motion controls being a cool hook) and it was much cheaper for families to buy/more developer friendly than HD consoles (even if the tradeoff was the Wii getting a lot of shovelware), and Sony stumbling out of the gate badly with the PS3's launch due to it being A. Overpriced (Remember the "Five hundred and ninety-nine US dollars" backlash?), B. Blu-Ray--one of its "must have" features--not catching on the same way as DVD, C. A very lackluster launch game lineup, and D. Being extremely hard to program for due to its distinct and complex Cell architecture (and unlike the PS2, itself a beast to make games for, there was far less incentive to put up with it due to its poor launch and competition, with big name devs like Gabe Newell of Valve/Steam despising it so much that he outright refused to make games for it), meaning there were far less exclusives for it than the Wii or even Xbox 360 (which spawned the famous "PlayStation has no games." meme). The Wii being backwards compatible with GameCube also allowed Nintendo some early goodwill, since it allowed the systems library to gain a second life despite its underperformance. (The PS3 tried to use the BC angle as well, but quickly abandoned it to make the console cheaper to make, and the PS2 was already so successful that it was hardly even an incentive to buy the PS3 anyway)

Quick_Man
Posts: 555
Joined: July 30th, 2023, 2:28 pm

Re: Is Xbox cooked as a console brand?

Postby Quick_Man » May 22nd, 2025, 9:36 am

definitelynotbob wrote:
Quick_Man wrote:I am cracking up at Nintendo being described as "nothing fancy, just a steady evolution". Ah, yes, because the GameCube, Wii, Wii U and Switch are all so similar. And they definitely aren't loaded with gimmicks you really don't care about.

I can’t think of any gimmicks (except for the handle on it) that the GameCube had going for it. Maybe that’s why it failed?


Honestly, the only thing that comes to mind are the tiny discs. I hated that Nintendo just couldn't use the same style discs as Xbox and Playstation.

RatsTheDonkey
Posts: 181
Joined: March 22nd, 2024, 5:44 pm

Re: Is Xbox cooked as a console brand?

Postby RatsTheDonkey » June 8th, 2025, 2:25 pm

The new Xbox Games Showcase dropped today, along with the news of the Xbox Ally, an add-on to the Asus ROG Ally X handheld. So basically, Microsoft is throwing their hat into the ring of the portable gaming in time to try and compete with the Switch 2 and Steam Deck. On paper, a portable Xbox would be a cool idea (especially if it could natively play your whole Xbox library on the go--Id love to play my OG Xbox/360 games on the road personally), but the Ally ROG X on its own is $900?! Who could even afford that and an Xbox Game Pass subscription?!

User avatar
BlasteroidAli
Posts: 2134
Joined: April 9th, 2015, 7:50 pm

Re: Is Xbox cooked as a console brand?

Postby BlasteroidAli » June 8th, 2025, 4:08 pm

RatsTheDonkey wrote:The new Xbox Games Showcase dropped today, along with the news of the Xbox Ally, an add-on to the Asus ROG Ally X handheld. So basically, Microsoft is throwing their hat into the ring of the portable gaming in time to try and compete with the Switch 2 and Steam Deck. On paper, a portable Xbox would be a cool idea (especially if it could natively play your whole Xbox library on the go--Id love to play my OG Xbox/360 games on the road personally), but the Ally ROG X on its own is $900?! Who could even afford that and an Xbox Game Pass subscription?!

One of the handheld consoles needs to be $400 to compete with Switch 2. So we shall see.

User avatar
C64_Critic
Posts: 504
Joined: April 11th, 2015, 11:51 am

Re: Is Xbox cooked as a console brand?

Postby C64_Critic » June 9th, 2025, 9:53 am

RatsTheDonkey wrote:The new Xbox Games Showcase dropped today, along with the news of the Xbox Ally, an add-on to the Asus ROG Ally X handheld. So basically, Microsoft is throwing their hat into the ring of the portable gaming in time to try and compete with the Switch 2 and Steam Deck. On paper, a portable Xbox would be a cool idea (especially if it could natively play your whole Xbox library on the go--Id love to play my OG Xbox/360 games on the road personally), but the Ally ROG X on its own is $900?! Who could even afford that and an Xbox Game Pass subscription?!

Ahhhh yes, saw this today! I'm not much of a handheld guy in general because I have so few use-cases for such, but for those who may be interested here is the article (with embedded video):
https://www.theverge.com/news/682009/microsoft-asus-rog-xbox-ally-devices-new-windows-xbox-experience?utm_source=tldrnewsletter


Return to “Video Games General”