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ptdebate1
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I personally have more fun with games that I can spend a lot of time getting to know. Games with a high degree of difficulty and/or complexity can seem almost inexhaustible due to the high degree of strategy, planning, and sheer skill required to advance. I also feel like there's greater value in a game that requires more time to master. Finally, the sense of satisfaction derived from finally comprehending a deep, complex gameplay system is the one of biggest reasons why I keep gaming.
What do you guys think? Does extreme difficulty or complexity motivate you or turn you off? I'm thinking of games like Starcraft, Civilization, Demon's Souls, Ghouls n Ghosts, anything by Paradox Interactive, Battletoads, Missile Command, Defender, Robotron: 2084, etc...
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pacguy191
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It might be a per-game thing, though. I can get into Robotron for hours at a time.
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Sut1
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A few examples of games I believe get the balance right
Revenge of Shinobi
Sega Rally
Bioshock
Uncharted
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Vexer1
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DaHeckIzDat1
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velcrozombie1
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On the other hand, Silent Hill 2 is one of my absolute favorite games and it's relatively easy, relying on it's atmosphere, story and characters to keep your attention. I really enjoyed both the first two Batman Arkham games (haven't played the 3rd one yet) because they did a superb job of immersing you in the experience of being Batman and living in his comic-book reality, and both of those games were fairly easy (although the second one drifted at times into hand-holding and pushing you in the direction it wanted you to go, which is a step too far in my eyes). The real test is going to be playing something that I can't really fail at, an aspect that a couple of games I recently purchased (Gone Home and Dear Esther) share; after I play those I'll be able to better answer how I feel about the need for difficulty in a game.
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Vexer1
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Like Totalbiscuit, I personally don't consider stuff like Dear Esther to really be a "game" as there's no real interactivity at all, I find that sort of thing to be very dull and not at all interesting, i'd seriously rather play Ride To Hell: Retribution then to go anywhere near something like Dear Easther ever again..
One game I played through recently that was pretty easy was Murdered: Soul Suspect, but I didn't mind because it was an enjoyable experience overall.
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ptdebate1
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Like Totalbiscuit, I personally don't consider stuff like Dear Esther to really be a "game" as there's no real interactivity at all, I find that sort of thing to be very dull and not at all interesting, i'd seriously rather play Ride To Hell: Retribution then to go anywhere near something like Dear Easther ever again..
One game I played through recently that was pretty easy was Murdered: Soul Suspect, but I didn't mind because it was an enjoyable experience overall.
[/QUOTE]Dear Esther, A Machine for Pigs, Gone Home...
Whether they fit the definition of a "game" or not doesn't make them any less fantastic. I love what thechineseroom and the Fullbright Company are doing and I hope they keep doing it.
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