This may fall under the category of "cross forum drama," but I thought the community here might find this interesting: [url=http://www.pcenginefx.com/forums/index.php?topic=17084.0]Missteps of the "Video Game Critic"[/url]
A thread at pcenginefx.com about some of Dave's TurboGrafx-16 reviews, and their... 'disagreement' with them. You can see I posted my take on the subject in the thread there.
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
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Gentlegamer1
- Posts: 687
- Joined: December 31st, 1969, 7:00 pm
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pacguy191
- Posts: 201
- Joined: December 31st, 1969, 7:00 pm
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
I would but it apparently requires a login.
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HardcoreSadism1
- Posts: 526
- Joined: December 31st, 1969, 7:00 pm
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
If I have to log on to view such a thread, it reeks of (superior) passive aggressiveness.
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Vexer1
- Posts: 883
- Joined: December 31st, 1969, 7:00 pm
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
Not only that, I tried registering and found out your registration also has to be approved by an admin, so i guess i'll wait and see if I get approved and maybe post some quotes from the thread on here if I do.
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Rev1
- Posts: 1777
- Joined: December 31st, 1969, 7:00 pm
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
Yeah, I registered as well and it requires an admin approval...
Really...
And it made you answer questions like who made the Turbografx (NEC I believe), who made Bomberman (Hudson Soft), and something else....
Doesn't seem like a friendly all around site.
Really...
And it made you answer questions like who made the Turbografx (NEC I believe), who made Bomberman (Hudson Soft), and something else....
Doesn't seem like a friendly all around site.
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LoganRuckman1
- Posts: 329
- Joined: December 31st, 1969, 7:00 pm
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
Yeah, I can't wait to have my account approved so I can see how much this thread will make me laugh.
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Gentlegamer1
- Posts: 687
- Joined: December 31st, 1969, 7:00 pm
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
pcenginefx.com is one of the best communities for TG-16, like sega-16.com is for Genesis, so I recommend joining if you're a TG-16 fan.
Here's some excerpts from the topic in question:
[quote=esteban]
[quote=Gentlegamer]
[quote=esteban]
I apologize in advance if we already had a thread about this fellow.
I think we have. I vaguely recall discussing VGC on a forum at some point, anyway.
I'm not going to crucify this goofball because I disagree with some of his reviews...I just wonder how much time he actually spends with a game before he writes up his capsule "review"...
<link to VGC's Valis III review for TG-16 CD>
As I have argued umpteen times in the past, Valis III is the highlight of the series. The ledges he whines about are an example, IMHO, of *inspired* level design: initially, platforming obstacles *appear* to have a conventional solution (i.e. hop, hop, hop)...but experimenting with different characters rewards the player with alternative (and SUPERIOR) solutions to obstacles (i.e. SLIDE!). Moments like this JUSTIFY the existence of multiple characters with different abilities.
Furthermore, I don't think VGC was able to make any real progress in the game. I honestly don't think he played more than a few stages. Why? Well, he doesn't whine about the "infamous" extra stage in the TG/PCE version (you know the one...the gorgeous "ancient Grecian aqueduct" stage). Believe me, if he made it to this level, he most certainly would have complained about it. The extra stage in the TG/PCE version is challenging...but once you figure it out (and I did, back when the game was released, sans interwebz/game FAQs/magazine guides), you feel *genuine* satisfaction.
Valis III is not a perfect game, but it provides consistent fun (plus some genuinely wonderful moments)...[/quote]
From what I've learned over the years, Dave (The Video Game Critic) has a generally short attention span, and a low threshold for difficulty in games. This is why he won't play RPGs, and gives surprisingly low grades for good games that are a bit challenging or difficult. I think he reserves his attention for digging into learning "complex" mechanics for sports games, which he is a big fan of.[/quote]
Your kind and sensitive comments have dampened my ire. Thank you.[/quote]
Here's some excerpts from the topic in question:
[quote=esteban]
[quote=Gentlegamer]
[quote=esteban]
I apologize in advance if we already had a thread about this fellow.
I think we have. I vaguely recall discussing VGC on a forum at some point, anyway.
I'm not going to crucify this goofball because I disagree with some of his reviews...I just wonder how much time he actually spends with a game before he writes up his capsule "review"...
<link to VGC's Valis III review for TG-16 CD>
As I have argued umpteen times in the past, Valis III is the highlight of the series. The ledges he whines about are an example, IMHO, of *inspired* level design: initially, platforming obstacles *appear* to have a conventional solution (i.e. hop, hop, hop)...but experimenting with different characters rewards the player with alternative (and SUPERIOR) solutions to obstacles (i.e. SLIDE!). Moments like this JUSTIFY the existence of multiple characters with different abilities.
Furthermore, I don't think VGC was able to make any real progress in the game. I honestly don't think he played more than a few stages. Why? Well, he doesn't whine about the "infamous" extra stage in the TG/PCE version (you know the one...the gorgeous "ancient Grecian aqueduct" stage). Believe me, if he made it to this level, he most certainly would have complained about it. The extra stage in the TG/PCE version is challenging...but once you figure it out (and I did, back when the game was released, sans interwebz/game FAQs/magazine guides), you feel *genuine* satisfaction.
Valis III is not a perfect game, but it provides consistent fun (plus some genuinely wonderful moments)...[/quote]
From what I've learned over the years, Dave (The Video Game Critic) has a generally short attention span, and a low threshold for difficulty in games. This is why he won't play RPGs, and gives surprisingly low grades for good games that are a bit challenging or difficult. I think he reserves his attention for digging into learning "complex" mechanics for sports games, which he is a big fan of.[/quote]
Your kind and sensitive comments have dampened my ire. Thank you.[/quote]
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Leo1
- Posts: 2325
- Joined: December 31st, 1969, 7:00 pm
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
Nobody has approved my account all day long. Must be performing a background check...
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PinMike86661
- Posts: 86
- Joined: December 31st, 1969, 7:00 pm
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
The PC-Engine FX forums are like that due to constant trolling by some user known as Nintega; there is long history between the forums and Nintega that's been occurring from 2008-2012. Due to the vitriol of the user, the moderators had enough, thus it's much harder to access the forums. Luckily for me, I signed on the forums long before the Nintega-PCEFX fiasco happened.
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HardcoreSadism1
- Posts: 526
- Joined: December 31st, 1969, 7:00 pm
Missteps of the "Video Game Critic" [a pcenginefx.com topic]
[QUOTE=PinMike8666]
Nintega
[/QUOTE]
I never knew about this until now but... There's something wrong here, ominous.
It's leaving an awkward taste underneath my tongue.
"Nintega"...
Nintega
[/QUOTE]
I never knew about this until now but... There's something wrong here, ominous.
It's leaving an awkward taste underneath my tongue.
"Nintega"...
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