You just get the feeling they are not very committed to this. Its kind of like 'here are some consoles - ain't we cool - who gives a damn?' Not enough details. Controller opinions from the media have been mixed at best, I would love to try it. Overall, the impression you get is - how well will this be executed and supported? They brag about how easy it is to mod things, but how about the other end of the spectrum - how much standardization will there be?
Has anyone seen pricing on the controller yet?
weallmissedme- It dosen't take away the argument that if you already have Steam on your PC, then there's really no compelling reason to buy a Steam console as well. The notion that it can possibly beat any of the next-gen systems in sales is short-sighted at best.
Oh and there's need to act condescending towards people who don't have the technical know-how to build a PC, just because it's not hard for you dosen't automatically it's easy for everybody
I believe WINE is an emulator for windows on Linux. You are wrong, not everyone can use it. It takes someone technically inclined. Also, building a PC is not as easy as you make it sound. I've tried twice and messed one up. Since then, I've never done it again. Not everyone is as technically inclined as you are.
There is also no way the Steam box is beating the xbox one or even the Wii U in sales. The Steambox has a very targeted audience, not the mass appeal of the main systems. In essence this thing needs to be easy to use for it to get large sales. If people have to fiddle with emulators etc to get it to work, they will just buy a PC instead, so that they can get the benefits a PC comes with it. This thing needs to be as "console like" as possible, while making PC games playable on the coach to succeed. To be fair, that is a tough goal to achieve. If it can achieve that goal, it may be a success. It won't be as big of a success as the main systems, because of its niche appeal. Most people who want a console, will buy a traditional console. However, if the Steam box has any success at all, it should help extend the popularity of steam.
It is worth bearing in mind that not everyone wants the console view of everything.
It is worth bearing in mind that not everyone wants the console view of everything. [/QUOTE]
The point is, has Valve given '10%' of the STEAM user base a reason to invest in these consoles?
You are giving a benchmark of 7.5 million, and if they do not come close to that - is there any point in them doing this at all?
I just wonder at the price, commitment, and the direction of all of this.
When you buy a Nintendo console, for example, you rest assured knowing Nintendo has put the most talented game studios in the world behind it, to deliver the software. There is sure-fire commitment behind the product. This feels like Valve planting some trees, not sure if they will bother to water them, or care for them, but if they happen to grow anyway, great.
I want Valve to cater to my needs - the needs of the mainstream - and release an ultra competitive price, base line product, instead of this nonsense - having a dozen 'distinct' 'models' the are selling between $800 to $1700. That is ridiculous. None of them have a chance in hell at making any dent into the console space, so what is the point?