The growing generation gap???
-
Segatarious1
- Posts: 1110
- Joined: December 31st, 1969, 7:00 pm
The growing generation gap???
How big of a problem is it for console gaming that you have a generation plus of kids who game exclusively or almost exclusively on tablets or phones, or ipods? They do not mind crappy free to play games that require internet connection, in fact they love them, and frankly do not know any different and do not expect anything different.
Look at the growing boom of nostalgia games - starting with Mega Man on Wiiware up to Shovel Knight today. These are fun games, usually, but is it also a sign of failure? Really, you are marketing your game to the 'old folks home'? (This forum, for exp) Who will buy my memories?
This same group is annoyed with 2D Mario graphics style and music, to an extent, but this is rebranding by Nintendo to reach the young audience. Tremendous success in doing so with Wii and Ds, but Wii and DS are dead, and 3DS has underperformed and Wii U have struggled mightily.
Japan is becoming a stagant console market. Xbox never did anything, other than 3DS, Nintenod has fallen far, and Sony has PS Vita with somewhat of a pulse, and Ps4 is tracking well under even meager Wii U sales. Many major Japanese game companies, like Capcom, are and have been transitioning to mobile for quite some time, with limited results. In fact, Capcom shareholders are no longer protecting the company from buy out, suggesting that they have little faith in the future,......where is the Japanese console buying market? What a fall from the glory days of PS1 and PS2.
What does the future hold? Is it enough for console to stabilize into a much smaller core group, or do they have to carve into that mobile market next gen, and stop competing with each other, either retool or become more irrelevant?
Your opinions.
-
Tron1
- Posts: 401
- Joined: December 31st, 1969, 7:00 pm
The growing generation gap???
- VideoGameCritic
- Site Admin
- Posts: 17257
- Joined: April 1st, 2015, 7:23 pm
The growing generation gap???
If there's one thing console games on real media have going for them, it's quality. The chances of something you downloading something that's crap is high. The chances of something on a disc being bad is low. One of the reasons I stopped reviewing downloadable games is because most aren't even in the same class.
I think there is a glut in the downloadable/casual game market. Games are ubiquitous but most are just time killers, and people are starting to get annoyed by the nickel-and-diming aspect. I think this market has been "cheapened". They can probably survive on volume alone, but it's becoming increasingly hard to take the games seriously.
So I do think there is a gap, but I think both with survive and not cannibalize each other. Casual gamers may outnumber serious gamers 10 to 1, but I'm guessing serious gamers are willing to spend 10x more on their gaming habit.
-
Vexer1
- Posts: 883
- Joined: December 31st, 1969, 7:00 pm
The growing generation gap???
Games are not statistically more likely to be bad if it's a download and less likely to be bad if it's on a disc, that just makes no sense at all![Confused - :confused: [confused]](/images/boards/smilies/confused.gif)
I've played some pretty good downloadable games(Marlow Briggs and the Mask Of Death, Lara Croft and the Guardian Of Light, Deep Black Reloaded) and i've played some pretty terrible ones that came on a disc(Ride To Hell: Retribution, Vampire Rain), some of the downloadable games absolutely are in the same class as at least games on a disc IMO.
-
Sut1
- Posts: 789
- Joined: December 31st, 1969, 7:00 pm
The growing generation gap???
Ironically it's probably Nintendo with its Nintendogs and DS which kick started this whole casual gaming 'thing'.
Although I do agree with the critic, I think the market will split and both will survive healthily.
- VideoGameCritic
- Site Admin
- Posts: 17257
- Joined: April 1st, 2015, 7:23 pm
The growing generation gap???
Games are not statistically more likely to be bad if it's a download and less likely to be bad if it's on a disc, that just makes no sense at all![Confused - :confused: [confused]](/images/boards/smilies/confused.gif)
I've played some pretty good downloadable games(Marlow Briggs and the Mask Of Death, Lara Croft and the Guardian Of Light, Deep Black Reloaded) and i've played some pretty terrible ones that came on a disc(Ride To Hell: Retribution, Vampire Rain), some of the downloadable games absolutely are in the same class as at least games on a disc IMO.
[/QUOTE]It's not the fact that they are downloads per se. It's the fact that publishers didn't feel the game was worth the investment of having it manufactured on physical media. All you have to do is download a few random trial games from Xbox Live to see anybody can put out any crap to be downloaded by the masses.
You can point out a specific cases of bad disc games and great digital games, but they are the exception to the rule.
I understand there are some independent publishers that have great talent and innovative ideas. I realize digital downloads are their only way into the market. Some of these people have done some admirable work. Unfortunately this work is often lost in the shuffle of hundreds of other developers putting out junk just to cash in.
-
ptdebate1
- Posts: 909
- Joined: December 31st, 1969, 7:00 pm
The growing generation gap???
I think they're starting to notice the difference. Whenever their great-grandmother hands one of them an iPad with some generic Angry Birds clone loaded up, they lose interest very quickly. Now, whenever I come over, they always ask whether I brought Mario Kart. Kids of any age know the difference between good games and bad games if you just take the time (and expense) to show them. I know whenever I have kids, they'll probably be the only ones in their class carrying around 4DSes (or whatever) instead of iPods or iPads.
-
pacguy191
- Posts: 201
- Joined: December 31st, 1969, 7:00 pm
The growing generation gap???
To be fair, the games on consoles are all essentially the same thing, and even Nintendo is starting to feel pretty rehashy. I'd say Steam is the way out of this, but there's no quality control over there and we're starting to see the effects (Air Control, War-Z).
-
velcrozombie1
- Posts: 400
- Joined: December 31st, 1969, 7:00 pm
The growing generation gap???
My two young cousins each received tablets for their birthdays and I've watched them both play some pretty awful "click on everything repeatedly" games, but they also have the Wii and a couple of DSiXLs that they use for first-party Nintendo stuff (plus some awful stuff based on licensed properties, but all kids fall for that). They also love Minecraft, a game that I personally don't have any interest in playing but does allow for a lot of creativity and imagination, so I approve. They both loved Super Meat Boy, and I've had a lot of good times watching them play and then taking over when they get stumped. Since Trenton (the boy) is allowed violent games (I spent some uncomfortable time watching him play the various GTA games), we've also played God of War and Hotline Miami together. He also loves superhero games (we had a great time playing the Arkham games). Emily (the girl) loves Mario Party and the Just Dance games. I guess the point I'm trying to make is that they do play crap because it's free and easy, but they will play good games if you put them in front of them and especially if you're willing to play with them for a little while.
[QUOTE=videogamecritic]
I understand there are some independent publishers that have great talent and innovative ideas. I realize digital downloads are their only way into the market. Some of these people have done some admirable work. [/QUOTE]
So...just play the good downloadable games, then? Why throw the baby out with the bathwater? The recommendations you receive from this forum alone will probably filter out most of the bad ones.
-
ZetaX1
- Posts: 577
- Joined: December 31st, 1969, 7:00 pm
The growing generation gap???
Return to “Video Games General”