[QUOTE=Jon]I've totally been thinking the Wii U controller is hampering its success especially with 3rd party games. For the most popular genres it's unfathomably atrocious. [/QUOTE]
Only in the sense that it's raising the price significantly for a feature that hasn't really justified the effort that has gone into it.
People since it was first unveiled keep missing the fact that this controller is a return to tradition. Look past that touch screen and you have a digital pad, twin analog sticks (Are they clickable for L3 and R3?), four face buttons, pairs of shoulder bumpers and triggers, etc. That's what most of us wanted to see happen.
The only thing remotely unconventional here are the digital triggers. And short of simcade racers like Codemaster's Formula One line and the Forza and Gran Turismo series, I'd argue that it's a positive turning it into a digital button for most uses like pinball games, firing weapons in a first person shooter, etc.
[QUOTE=Segatarious]Nintendo is far and away the best manged company, with the deepest and most talented teams
[/QUOTE]
If Nintendo was far and away the best managed company in this business today, there would be no videogame industry. Few companies could afford the bleeding that has gone on at Nintendo when they've screwed up.
Their quality consistency where game development is concerned is largely unrivaled. Sadly though, they're quite lacking at times in other areas like adapting to change, marketing, their working relationships with 3rd parties, etc. Reasons such as these are why they've routinely struggled with their console line for the better part of 20 years, why they've lost a fortune in recent years, why their lucrative handheld business is a shadow of its former self despite top notch hardware and great 1st party exclusives, and why their sales are a fraction of what they should be across the board.
It's all because they're routinely failing to complement their game making prowess. That's not a hallmark of the best managed company in this industry today when they're unable to even provide an environment that allows something like Super Mario 3D World to achieve the level of commercial success that it deserves.
If every component of Nintendo was as well managed as their internal development teams, everyone would be playing and developing for Nintendo hardware. Sadly, they're not and they're subsequently dragging down amazing projects like Mario Kart 8 with them.