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No love for the 32/64 bit generation?

Posted: March 19th, 2015, 10:06 pm
by ptdebate1
[QUOTE=shootingstar]Glad to hear that many people like this generation too.  Maybe it's just me but these games don't feel to clunky to me, but it could be I've adapted to them. [biggrin]  All I know is that it's a lot of fun to me.

Anyway Jon, I would disagree that the PSX was ugly, I think there's a lot of good looking games for the time period on PSX.  Metal Gear Solid and Spyro I'll give as examples.  I think that the PSx can get pretty close to the N64 in terms of graphics, it just depends on how you harness the system's hardware.  Sure the might look pixelated, but in many ways the best looking games on PSX can get pretty close to the N64.[/QUOTE]

One thing to consider as well is the n64's lack of storage space. The very biggest n64 carts held 32 megabytes of information, whereas some of the largest PS1 games are closer to 2 gigabytes. This means higher quality sound, video, and pre-rendered content like 2D backgrounds. 

No love for the 32/64 bit generation?

Posted: March 19th, 2015, 10:40 pm
by Jon1
I know what people mean with clunky, but it never bothered me either. Also, I was never bothered by games with low frame rates either. I always hear about how much it sucks, but I have a thing for early polygon games before things got too complicated. I've never played a game where I was like, oh man this sucks because of the frame rate. But, at the end of the day, if you like the PS1, I'm glad. I only play a few games because of the graphics that I find insultingly ugly. Lets not forget the 3do and Jaguar were in that generation too, both of which I'd rather have than a PS1. I'm starting to realize that the 3do was really underrated and if you throw in the Jag CD, I'd feel comfortable having it over the PS1.

No love for the 32/64 bit generation?

Posted: March 20th, 2015, 6:39 am
by Sut1
[QUOTE=Jon]Also, I was never bothered by games with low frame rates either. I always hear about how much it sucks, but I have a thing for early polygon games before things got too complicated. I've never played a game where I was like, oh man this sucks because of the frame rate.[/QUOTE]

Have to disagree on the frame rate, Chequered Flag on Jaguar is horrendous because of the frame rate (and controls) it gives me a headache, same with Doom on the Saturn - how did that end up worse than the 32x version ? They should have called it the jumping frame rate edition.

Although I, like yourself enjoy early polygon games. I'm surprised you don't bring up the 32x more that had a slew of great or at least solid polygon based games without the pixelated texture mapping you hate.

Virtua Racing Deluxe, Virtua Fighter, Shadow Squadron, Star Wars Arcade, Zaxxon Motherbase all have the look you favour with considerable better frame rates than the aforementioned Chequered Flag.

No love for the 32/64 bit generation?

Posted: March 20th, 2015, 8:32 am
by scotland171
[QUOTE=Sut] I put it to the jury that the 32/64 bit generation is the best generation for light gun games.[/QUOTE]

I agree, although even with that list its a pretty shallow niche compared to other niche markets like JRPGs.    The Zapper and Duck Hunt, as simplistic as they are, have become part of the lore of the NES and the 8 bit era.  Yet the 16 bit era was so enamored by other genres light gun games were darn few and far between.   Shame there is nothing on the N64, as a good four person light gun game would be awesome. Its not like Nintendo was anti-gun, just gave up on it for a long time.

Unfortunately, the Wii motion controllers at least have the reputation for not being as accurate since they are based on an off center camera somewhere...although maybe the Kinect 2 is capable of doing it well now.  

Light gun games still have appeal.  The hunting games seem to be popular games.   We need an updated Area 51. 

PTdebate, I agree with you on the pre-rendered graphics.  It was a great design choice to make use of the increased storage space with optical media, but not yet enough processing ability to build everything on the fly.  I wonder if something like this is the near future of Virtual Reality headsets.   With streaming and buffering, you have a lot of storage area, but processing power will still be limited.

For the 'ugly' debate, how about the actual cosmetic appeal?  I always thought Sega's use of black plastic was sleek, and the other consoles looked less attractive by comparison (in my opinion).  The side loading NES, the SNES, the PS...compare less favorably to the more sophisticated shiny black casing of the Saturn. Of course, I like the woody look of my 2600, so given I'm taking fashion hints from the 70s, what do I know. 

Who owns a 3DO?  I don't think I've every played one.  I'll have to hunt one out next gaming convention I go to.   Its original retail price was just out of this world, so hopefully anyone who owns one got it second hand.




No love for the 32/64 bit generation?

Posted: March 20th, 2015, 1:22 pm
by HardcoreSadism1
I have a 3DO and it's more interesting as a collectors item rather than a full fledged games console.

I also wouldn't choose it over the PS1 in some ironic fanfare way... It's an OK system with a cocky inventor that wanted to charge you extra for what is a Standard Sega CD standalone. I can't imagine why any of its games would look better than the PS1.

No love for the 32/64 bit generation?

Posted: March 20th, 2015, 5:24 pm
by Jon1
I don't view the PS1 as an essential system to have. It amazes me how people act like you absolutely need one because it's an invaluable piece of video game history or something. I'll take a system with at least a few great games that haven't aged like crap instead.

No love for the 32/64 bit generation?

Posted: March 20th, 2015, 5:40 pm
by Oltobaz1
The 3DO is fun to have around. It's 3D outings are similar to early PS1/Saturn games on a technical level, and it odes have
some cool games, Road Rash, Gex, Samuraï Spirits... I was lucky enough to snatch one its most sought after 2D JRPGs,
Lucienne's Quest for next to nothing as part as a cheap joblot. In good condition, too, one of the rarest games for the system,
and a good one at that.

While the Jaguar and CDI have their own merits as well, there's more to chew on the 3DO. It's probably the closest you can get to PS1's 3D graphics
before its heyday, and it's worth a look, if only from an historical perspective.

No love for the 32/64 bit generation?

Posted: March 20th, 2015, 5:53 pm
by Jon1
I don't think so. I think the 3d graphics in Hover Strike CD is possibly as good as anything the 3do did. And even in the PS1's heyday, the graphics still looked like crap.

No love for the 32/64 bit generation?

Posted: March 20th, 2015, 6:06 pm
by ptdebate1
[QUOTE=Jon]I don't view the PS1 as an essential system to have. It amazes me how people act like you absolutely need one because it's an invaluable piece of video game history or something. I'll take a system with at least a few great games that haven't aged like crap instead.[/QUOTE]

No one's here to take your games, Jon. Lighten up a little [smile].

No love for the 32/64 bit generation?

Posted: March 20th, 2015, 8:31 pm
by Jon1
I haven't had access to PS1 games since my last PS2 broke down. I'm sure at some point I'll get another one, just because I'll get the itch to play the Twisted Metal games again and something like ESPN Extreme Games. But right now I'm not missing it at all. In fact, I sort of feel like a rogue, taking a stand against the establishment. [smile]