Re: Instruction Manual Idea
Posted: July 11th, 2015, 5:43 pm
I think games including tutorials is an excellent feature.... if they weren't always (usually) mandatory... I hate going through a 30 minute tutorial when I could already be 30 minutes into the game. A lot of retro inspired 2D games also do this which is odd, since those games are usually pretty straight forward. If these things could be optional I think I would enjoy them more.
I like how it was done in Tomb Raider 2 (PS1), you had Lara Croft's mansion which was entirely optional and it showed you how to do everything. If you didn't want to waste your time there, go to your next mission, otherwise have at it.
I like how it was done in Tomb Raider 2 (PS1), you had Lara Croft's mansion which was entirely optional and it showed you how to do everything. If you didn't want to waste your time there, go to your next mission, otherwise have at it.