Online Aggravation
Posted: September 13th, 2015, 3:18 pm
Just went through the agonizing process of getting my PS4 online with Playstation Plus, and it was every bit as aggravating as I expected. My buddy in Kentucky went through the same process.
First, I needed to buy a code off Amazon. The good news is, it's just $49. The bad news is, I had to enter my credit card info again. Why? Apparently Sony wants to keep your payment information so they can make it REALLY EASY for you to buy stuff with their wallet system. How convenient.
Next I was prompted to sign in. I vaguely recall setting up some kind of account when I initially got my system, but I still had to go through endless prompts requesting far more info that they needed (date of birth, address).
Then you need to wade through the privacy settings. By default, it's wide open, but that's not wise from an identity protection point of view. The problem is, when you tighten those up it makes it hard to link up with a friend. So me and my buddy had to mess around with those.
Finally got Madden loaded and online, and guess what? I need to create an EA account! Why can't it just use my Sony credentials? Oh well I had to go through another account creation process, including security questions. When I chose not to share my personal info, it said "are you sure you don't want to share for a free team pack?" So now they are bribing people to share their personal info. Then I have to go through prompts to update several aspects of the game. Why not just update everything at once? Why does it even ask me if I can't play online without it??
Setting up a contest between me and my friend was a fiasco. You'd think by now it would be an intuitive process but it's anything but. Took us about a half hour to start a game. Then we couldn't hear each other talk. We played the game with no chat and it was okay. There are a lot of bugs in EAs games but some are downright entertaining.
Afterwards we figured out that we had to share our voice in the party settings. How were we supposed to know that?
I didn't even bother to mention the lengthy updates and licensing agreements I was forced to agree to.
Anyway after a better part of the afternoon I'm finally online. Now that wasn't so bad was it?
First, I needed to buy a code off Amazon. The good news is, it's just $49. The bad news is, I had to enter my credit card info again. Why? Apparently Sony wants to keep your payment information so they can make it REALLY EASY for you to buy stuff with their wallet system. How convenient.
Next I was prompted to sign in. I vaguely recall setting up some kind of account when I initially got my system, but I still had to go through endless prompts requesting far more info that they needed (date of birth, address).
Then you need to wade through the privacy settings. By default, it's wide open, but that's not wise from an identity protection point of view. The problem is, when you tighten those up it makes it hard to link up with a friend. So me and my buddy had to mess around with those.
Finally got Madden loaded and online, and guess what? I need to create an EA account! Why can't it just use my Sony credentials? Oh well I had to go through another account creation process, including security questions. When I chose not to share my personal info, it said "are you sure you don't want to share for a free team pack?" So now they are bribing people to share their personal info. Then I have to go through prompts to update several aspects of the game. Why not just update everything at once? Why does it even ask me if I can't play online without it??
Setting up a contest between me and my friend was a fiasco. You'd think by now it would be an intuitive process but it's anything but. Took us about a half hour to start a game. Then we couldn't hear each other talk. We played the game with no chat and it was okay. There are a lot of bugs in EAs games but some are downright entertaining.
Afterwards we figured out that we had to share our voice in the party settings. How were we supposed to know that?
I didn't even bother to mention the lengthy updates and licensing agreements I was forced to agree to.
Anyway after a better part of the afternoon I'm finally online. Now that wasn't so bad was it?