Your Dream Game?
Posted: March 19th, 2016, 4:16 pm
If you could have one game made for you that would have everything you could possibly want in it, what would it be like?
For me, it'd be a game I've been developing in my head for a while. It combines aspects of open world RPGs like Skyrim with the randomization and customization of Minecraft. You get a procedurally generated world with every new game, but instead of staying in one place you're sent on a quest. The world is longer than it is wide, giving you plenty of room for exploration while still keeping you moving forward. There are different biomes that you have to journey through, each of them requiring different techniques to survive, and you'll need to scavenge resources from the game world itself to get the right equipment. There is a curse that's creeping up the map, spawning high level monsters and stuff, and your goal is to make it to the other side of the map to retrieve some special weapons and armor and then venture all the way back to the beginning to spawn the end boss and kill him. Since the world is randomly generated, the journey would never be the same twice. There would also be options to adjust how big the world is depending on how long you want the journey to be. You play it in third person, with combat similar to The Legend of Zelda or The Elder Scrolls (either would work). You could adventure underground with mining. There would be towns with inns, stores, and NPCs offering sidequests to help you level up faster. And, of course, you'd be able to play with your friends either split screen or online.
What's yours?
For me, it'd be a game I've been developing in my head for a while. It combines aspects of open world RPGs like Skyrim with the randomization and customization of Minecraft. You get a procedurally generated world with every new game, but instead of staying in one place you're sent on a quest. The world is longer than it is wide, giving you plenty of room for exploration while still keeping you moving forward. There are different biomes that you have to journey through, each of them requiring different techniques to survive, and you'll need to scavenge resources from the game world itself to get the right equipment. There is a curse that's creeping up the map, spawning high level monsters and stuff, and your goal is to make it to the other side of the map to retrieve some special weapons and armor and then venture all the way back to the beginning to spawn the end boss and kill him. Since the world is randomly generated, the journey would never be the same twice. There would also be options to adjust how big the world is depending on how long you want the journey to be. You play it in third person, with combat similar to The Legend of Zelda or The Elder Scrolls (either would work). You could adventure underground with mining. There would be towns with inns, stores, and NPCs offering sidequests to help you level up faster. And, of course, you'd be able to play with your friends either split screen or online.
What's yours?