I love how choppy the translations get in the final compound in Bionic Commando. To me, it somehow added to the tension of the game, you are correct, Creaville, it is an awesome ending, and a perfect lengthed game. Reasonably tough, never cheap and you can get all the continues you want. Great game design.
I hate how on Zelda games, you are always stuck on your last save before you beat the game. Maybe I want to take a victory lap around Hyrule when it doesn't look like a crummy wastland (OoT) Nintendo!! It's even worse on Majora's Mask, its always Groundhog day, and I got all of 5 minutes to enjoy how nice the game looks when the "evil magic" is destroyed in a certain area, and now I have to go back in time again, and it is gone.
Why can't I ride Yoshi at the end of SM64? And she bakes Mario a CAKE for all his trouble?!? On the DS remake I was certain the 4th characther door would be Peach as a playably charachter bonus for getting all 150 stars. But, no it was just another star.