Page 1 of 3

Verdict on Zelda, so far

Posted: December 19th, 2006, 10:59 am
by RememberShaqFu?

I am very close to the end(the sky palace) and this is what I think of the game so far:

 

 

It is absolutely incredible!! It is every bit the game I wanted Wind Waker to be. It has been an extremely lengthy, but rewarding, game. About 97 percent of the game had me in complete and utter awe! The only problem that I had with the game was the familiarity of  certain segments(puzzles and the like) which I feel I had done so many times before. I really do not understand the griping about "oh, the game needs voice actors!!" Give me a break! Geez, I like Catcher in the Rye but, you know what, with television and books on tape, who needs literature anymore when I can just have actors SPEAK the lines instead?! I'm sorry, I understand that some games justify the use of voice actors but I am one of the surprisingly many who are against it! All it takes is one botched voice to put a damper on the experience! I see it like this: I LOOOOVE Charlie Chaplin(City Lights being one of my favorite movies) and I would be irrate if they decided to modernize it by adding voices and color to it! Is Chaplin associated with his silent films or by his later, less-interesting, "talkies?" Why are people so friggin' up in arms over whether they have to read text or not?! Before any dissenters tear me a new one, I don't want the tired excuse of "it's just a sign of the times!" For once, instead of this turning into yet another Nintendo vs. everything else diatribe, let's hear from the people who have actually PLAYED this game and got immersed into it!


Verdict on Zelda, so far

Posted: December 19th, 2006, 11:13 am
by m0zart1

Thanks for that!  It is definitely an immersive game.  It's a lengthy and fun adventure, and I think I can agree with your statement on voice acting, too.  I loved the Wii version and am now playing the Gamecube version.  It's very strange to have the whole world you just experienced turned right-side left like a mirror image.  In fact, it's made the game almost seem brand new.


Verdict on Zelda, so far

Posted: December 19th, 2006, 1:46 pm
by ActRaiser1
[QUOTE=m0zart]

Thanks for that!  It is definitely an immersive game.  It's a lengthy and fun adventure, and I think I can agree with your statement on voice acting, too.  I loved the Wii version and am now playing the Gamecube version.  It's very strange to have the whole world you just experienced turned right-side left like a mirror image.  In fact, it's made the game almost seem brand new.

[/QUOTE]

Being of sound mind and body, why on earth would you spend $50+ for the same game just inverted minus progressive scan?  The different control scheme might be one thing but only if you absolutely hated the Wii version, which obviously, you don't. 


Verdict on Zelda, so far

Posted: December 19th, 2006, 1:58 pm
by m0zart1
[QUOTE=ActRaiser]

Being of sound mind and body, why on earth would you spend $50+ for the same game just inverted minus progressive scan?  The different control scheme might be one thing but only if you absolutely hated the Wii version, which obviously, you don't. 

[/QUOTE]

The Gamecube game actually has progressive scan, just not widescreen 16:9.  The claim that it wouldn't have progressive scan was just an unfounded rumor circulating on the net which Nintendo had to correct with a press release.

 

Anyway, as soon as Nintendo had announced that they were going to move the game to the Wii and use Wii controls, and that the game would also play on the Gamecube using traditional controls, I had it planned to play the game both times -- once using the Wii controls and once using the Gamecube controls.  The purpose was to do a comparison on whether the Wii control scheme constituted an improvement, a negative, or "about the same".

 

Later, when Nintendo announced that instead of one game that would play on both systems, there would be a simulatanous Gamecube and Wii game release, my plan didn't change.  I felt that this would be the best game to judge Wii controls vs. a traditional control scheme, and so far, I was definitely right.

 

The other reason is that I own every Zelda game ever released, and rereleased.  When my game collection was plundered from a break-in a few months ago, I quickly replaced any missing Zelda games, at what I consider highway robbery prices.  So you might say it's now the only complete part of my once massive game collection.  I pretty much had to get the Gamecube Zelda even if I never intended to play it.


Verdict on Zelda, so far

Posted: December 20th, 2006, 11:38 am
by ActRaiser1

Sorry to hear about the break in.  What a horrible thing to happen to anyone, especially a vid collector. 

 

I was in Target last night grabbbing a last minute Christmas present.  They had a special edition Zelda box with a 1/6 Master Sword and Shield replica along with an audio cd for Twilight Princess.  Apparently it wasn't selling as well as they wanted as it was reduced from $40 to $32.  They still had a huge number of them.  The display for it was back in the back closer to the electronics than the games which might be why no one's bought them.  Well, that and no game's included.


Verdict on Zelda, so far

Posted: December 20th, 2006, 7:35 pm
by m0zart1
[QUOTE=ActRaiser]

Sorry to hear about the break in.  What a horrible thing to happen to anyone, especially a vid collector.[/QUOTE]

 

I was almost ready to give up when it first happened.  It wasn't just my video game collection either, but a Star Wars collection.  Both of them had been culminating from the '70s till now, so yes, it has been a major blow.

 

What makes it really really bad is that I found out who did it based on tips from a neighbor.  I was even able to find the pawn shops he sold the older stuff to, and an EB Games store he sold the more recent things to.  But even with that knowledge I couldn't do anything about it.  I couldn't get my stuff back.  I couldn't get the guy responsible arrested.  The police officers basically said "Unless you have receipts with serial numbers, you can't prove anything."  Now I ask you, WHO keeps receipts with serial numbers from the '70s and '80s?


The real irony of it all is that if he had taken more modern systems, like my XBOX 360, or my PC, I would have been able to nail his @#$% down.  I have receipts for those with serial numbers, and even if I didn't, the companies that sold them to me have these things on file.  But he didn't take anything recent except for video games, none of which I kept receipts for.  He didn't even take any of my Master Replica's Star Wars stuff, including my FX Lightsaber collection.  Basically, if it was traceable, he left it behind.

 

Yes insurance kicks in, but it won't replace items, only money, and some of them had value that is hard to prove.  These are things I can't get back, even if I started collecting again now until the day I die, so I've decided not to even try.  I am just going to narrow things down now, and concentrate only on a few franchises I love.

 

The one bright side to this is that my gaming habits have now become about pure fun again, instead of having to be focused on the collection.  Sometimes being a collector can have its downsides, especially when it starts to turn into something that takes as much time as a job or career.

 

[QUOTE=ActRaiser]I was in Target last night grabbbing a last minute Christmas present.  They had a special edition Zelda box with a 1/6 Master Sword and Shield replica along with an audio cd for Twilight Princess.  Apparently it wasn't selling as well as they wanted as it was reduced from $40 to $32.  They still had a huge number of them.  The display for it was back in the back closer to the electronics than the games which might be why no one's bought them.  Well, that and no game's included.[/QUOTE]

Yeah, the problem with that set is that it doesn't even include the game.  It's just the Master Replica's Sword and Shield combination, and a very short sampling (i.e. non-comprehensive) soundtrack, which was also given out with Nintendo Power subscriptions recently.

 

Until that set, I had never heard of a collector's edition of any game that didn't at least include the game


Verdict on Zelda, so far

Posted: December 20th, 2006, 7:59 pm
by Paul Campbell
I completely agree on the voice acting stuff.  I don't know why anyone would think it to be that big a deal.  I for one do not want a game like Zelda  -which I have now basically assigned voices to the characters in my head the way I think they would sound- to force me to hear them a different way.  This is no problem with a new game, but there is definitely issues with a classic like this.  I am only barely able to tolerate Mario's voice in his more recent games, but that's mostly because it isn't used to the extent of full dialogue (sp), just noises and short phrases.  This is exactly the reason I am so releived that the writer of Calvin and Hobbes did not allow a cartoon to be created based on the characters.  I have been reading Calvin and Hobbes much of my life, and would not want the voice I have for him in my head to be replaced by some crappy actors voice.  It would scar me for life.

Verdict on Zelda, so far

Posted: December 20th, 2006, 8:54 pm
by a1

I finished Twilight Princess and it kicked ass. The 70 hour length was a lie though, I finished in about 45 hours and I collected all the bugs and heart pieces, plus about 40 poes. Although, I did use a guide for the bugs and heart pieces and occasionally when I was stumped. Without a guide I could see it lasting over 70 hours. I still haven't spent any time fishing, and I plan to do that now that I've finished.

 

 


Verdict on Zelda, so far

Posted: December 20th, 2006, 9:21 pm
by m0zart1

[QUOTE=a]I finished Twilight Princess and it kicked ass. The 70 hour length was a lie though, I finished in about 45 hours and I collected all the bugs and heart pieces, plus about 40 poes. Although, I did use a guide for the bugs and heart pieces and occasionally when I was stumped. Without a guide I could see it lasting over 70 hours. I still haven't spent any time fishing, and I plan to do that now that I've finished. [/QUOTE]

Well if you can see it lasting 70 hours without a guide, then it can't be a lie can it?

 

It took me more than 70 hours, but then again, I almost never use guides.

 

Heck, I had trouble in the GC version in one of the same parts I had trouble with in the Wii version -- finding all the bugs in Kakariko Village.


Verdict on Zelda, so far

Posted: December 20th, 2006, 10:54 pm
by a1
[QUOTE=m0zart]

[QUOTE=a]I finished Twilight Princess and it kicked ass. The 70 hour length was a lie though, I finished in about 45 hours and I collected all the bugs and heart pieces, plus about 40 poes. Although, I did use a guide for the bugs and heart pieces and occasionally when I was stumped. Without a guide I could see it lasting over 70 hours. I still haven't spent any time fishing, and I plan to do that now that I've finished. [/QUOTE]

Well if you can see it lasting 70 hours without a guide, then it can't be a lie can it?

 

It took me more than 70 hours, but then again, I almost never use guides.

 

Heck, I had trouble in the GC version in one of the same parts I had trouble with in the Wii version -- finding all the bugs in Kakariko Village.

[/QUOTE]

The Nintendo reps said it would last more than 70 hours without collecting much. Even without a guide I can't see the game lasting more than 50 hours if I play it straight through without stopping for heart pieces, bugs, and poes. I do agree it could be a very lengthy game without a guide, and I plan on clocking in some hours on fishing as well, a part of the game I have hardly touched.