Stalvern wrote:The no-downloads rule is pretty much nonsense in the context of the Critic's overall ideals. The biggest developers crank out endless, soulless franchise installments and make exclusive licensing deals that allow them to be as lazy as they want without worrying about competition, all the while squeezing customers dry with microtransactions... but it's the indie developers who can't even afford to put their games on disk (largely because of arbitrary fees imposed on them by the console manufacturers) that he effectively boycotts while buying yet another year's Madden just to give it a D. Makes sense to me!
Stalvern, I have to say I freaking love your cynicism and I appreciate that you are always blunt and don't sugarcoat things. I know I don't post very much anymore, but I still lurk, and you have become one of my favorite members on this forum.
And I agree completely. A lot of my favorite games of the past decade have been indie downloadable titles. Hell, Shovel Knight is one of my favorite games ever made. I think it's just downright silly and crappy that the Critic chooses not to support passionate, dedicated developers who release great games simply because of the medium they release it on out of NECESSITY. I have a lot of respect for the Critic, and agree with a lot of his views on online and downloadable gaming, installations, day 1 patches, etc. But it's not all doom and gloom, and there are some bright spots in the modern age of gaming. To think otherwise is ridiculous.