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My All Time Top 50

Posted: January 11th, 2007, 8:55 pm
by Conn
[QUOTE=Alienblue]Megamania/Plaque Attack

Quote
"While they are indeed Awesome they are very different games..."

Wrong! Beep! The guy that programmed Megamania admitted that he used that games engine (and it was obvious before he said so) to make the sub-par Plaque attack.[/QUOTE]

The Halo engine was used for Stubbs the Zombie, but they aren't the least bit similar.

My All Time Top 50

Posted: January 12th, 2007, 6:32 am
by Alienblue
True about Halo-Stubbs, but c'mon, Megamania was 4K, Halo was thousands of K! Obviously you can take Halo or Gears or Rathcet and make completely different games out of the engine, but with 4K you are more limited. Similarites: both games are slide n shoots, both have waves of multiple objects, sprite sizes are similiar, sounds are similiar, and more... the only big differences are, you can manuver the tube anywhere and must protect teeth ala missle command. This makes the games LOOK different, but play them for awhile...If you could move the ship anywhere in MM, and the objects didn't kill on contact then wham! Every single wave of PA would play EXACTLY like the Dice wave on MM. Just my feelings on it. You are welcome to yours.

My All Time Top 50

Posted: January 12th, 2007, 9:04 am
by Slim Shady

[QUOTE=Conn][QUOTE=Alienblue]Megamania/Plaque Attack

Quote
"While they are indeed Awesome they are very different games..."

Wrong! Beep! The guy that programmed Megamania admitted that he used that games engine (and it was obvious before he said so) to make the sub-par Plaque attack.[/QUOTE]

The Halo engine was used for Stubbs the Zombie, but they aren't the least bit similar.[/QUOTE]

Actually, all four of those are good games.