
As y'all know, I am loving my platform game SUPER PRINCESS PEACH
(Ok, Critic? (: ) , but have been frustrated by the end of level bosses. This got me to thinking. Does EVERY platform game need a boss at the end of the level? Or every shooter for that matter?
I come from a simpler era where you played for HIGH SCORES. I DO think there should be some major obstacle at the END OF THE GAME, but don't we enjoy getting from level to level and seeing new sights, new music, do we REALLY need to beat some big thing after every four levels? Some "bosses" are ridiculously easy while others are so hard you just give up. I feel Super Mario World would be more fun WITHOUT the ghost houses and castles. Remember PITFALL 1 & 2 and SMURF? Other opinions?