Page 5 of 8

Add your Wii impressions, anticipated games

Posted: January 24th, 2007, 8:11 pm
by a1
[QUOTE=bluemonkey]

Oh really?  You reckon the Wii could make a game like Dead Rising then?

[/QUOTE]

Well, I've never played it, but yes. It would have worse graphics, but I think it could handle it. I'm guessing what you're saying is it wouldn't be able to handle the amount of enemies on screen. To which I say I've played numerous games on old systems with countless enemies on the screen.


Add your Wii impressions, anticipated games

Posted: January 24th, 2007, 9:29 pm
by Shawn
[QUOTE=Paul Campbell][QUOTE=Shawn]

Anticipated games? What games? The Wii's line-up is extremely weak for 2007. Check out these chart busters for the first quarter of 2007:

 

http://www.gamespot.com/news/6164589.html?tag=latestnews;title;0

 

Really? If you don't like mini-games, Zelda, Mario or Metroid, why would you buy one?

[/QUOTE]

What's this?  Shawn butting into a completely peaceful Wii conversation and ruining it for the rest of us???  That's so unlike him.

Can we talk about the Wii just once Shawn without you forcing us to debate with you?  Why don't you do something productive and go respond on that thread where The Critic totally owned you after you said he was obviously a Sony hater for disliking a few things about the PS3, because after that thread any credibility you had diminished greatly.
[/QUOTE]

 

Critic owned me? What are you talking about? I never responded to anything the critic wrote about the PS3.


Add your Wii impressions, anticipated games

Posted: January 24th, 2007, 9:31 pm
by Shawn
[QUOTE=a]

I don't care about graphics Shawn. If the Wii had N64 graphics I wouldn't give less of a crap if it was fun. Since when does horsepower affect anything besides graphics and the scope of games anyway? The last time I checked their were plenty of 40+ hour games on the PS2, and plenty of beautiful games on the Gamecube. The last time I checked the Wii was more powerful than both of those. The Wii's lack of horsepower won't affect anything but the graphics on games. Stop trying to argue otherwise.

 

Also, stop trying to compare Wii to Gamecube, or I'm going to start comparing the Xbox to the Xbox 360. Come one guys they're both called Xbox, and they both have Halo! It's annoying, see?

[/QUOTE]

 

You are right, I heard that Epic is bringing Gears to the Wii. I can't wait to see it. I also heard that Epic is porting the game over to the Atari 2600 since graphics and horsepowere mean nothing. Can't wait to play co-op on the 2600!


Add your Wii impressions, anticipated games

Posted: January 24th, 2007, 10:39 pm
by sega saturn x
[QUOTE=a][QUOTE=bluemonkey]

Oh really?  You reckon the Wii could make a game like Dead Rising then?

[/QUOTE]

Well, I've never played it, but yes. It would have worse graphics, but I think it could handle it. I'm guessing what you're saying is it wouldn't be able to handle the amount of enemies on screen. To which I say I've played numerous games on old systems with countless enemies on the screen.

[/QUOTE]

Yeah but were not talking sprites here. With models as detailed as that about 6 or so on screen was the standard last gen.  I guess if you made them all beyond fugly it would work, but that's stealing a lot of what made the game popular in the first place.  Sure wasn't the game play, first 360 game I got that I really hated.  I ended up re-selling it shortly after.


Add your Wii impressions, anticipated games

Posted: January 25th, 2007, 1:10 am
by a1
[QUOTE=Shawn] 

You are right, I heard that Epic is bringing Gears to the Wii. I can't wait to see it. 

[/QUOTE]

It could be on Wii with worse graphics, and like SSX says Dead Rising could be on Wii if the characters were "fugly". That's exactly what I'm saying. Don't act like more is lost from the translation than pretty scenery. The game could still look good enough on Wii; I thought plenty of Gamecube games looked great. One example would be Resident Evil 4, an over the shoulder shooter. Any gameplay possible on the 360 or PS3 is possible on Wii.


Add your Wii impressions, anticipated games

Posted: January 25th, 2007, 1:20 am
by feilong801
[QUOTE=a]

 

Any gameplay possible on the 360 or PS3 is possible on Wii.

[/QUOTE]

SSX and Shawn are gonna eat you alive for saying that, a.


Add your Wii impressions, anticipated games

Posted: January 25th, 2007, 1:32 am
by R. Jones
[QUOTE=a][QUOTE=Shawn] 

You are right, I heard that Epic is bringing Gears to the Wii. I can't wait to see it. 

[/QUOTE]

It could be on Wii with worse graphics, and like SSX says Dead Rising could be on Wii if the characters were "fugly". That's exactly what I'm saying. Don't act like more is lost from the translation than pretty scenery. The game could still look good enough on Wii; I thought plenty of Gamecube games looked great. One example would be Resident Evil 4, an over the shoulder shooter. Any gameplay possible on the 360 or PS3 is possible on Wii.

[/QUOTE]You will run into limitations with 3D objects.  That's why all of the Total War games are at one tenth scale (100,000 troops in reality=10,000 troops in Total War).  Most games just never have any reason to put 100,000 people on the screen at one time.


Add your Wii impressions, anticipated games

Posted: January 25th, 2007, 2:48 am
by a1

[QUOTE=R. Jones]You will run into limitations with 3D objects.  That's why all of the Total War games are at one tenth scale (100,000 troops in reality=10,000 troops in Total War).  Most games just never have any reason to put 100,000 people on the screen at one time.[/QUOTE]

The hardware difference between the Wii and the 360 is small enough that if the graphics are downgraded for the Wii version of a game it could fit as many enemies as the 360 version because they would take up less space. I'm sure it is possible for a 360 game to be at a point where the number of enemies on the screen isn't possible on Wii, but at that point the screen would be far to hectic for the game to be playable anyway.


Add your Wii impressions, anticipated games

Posted: January 25th, 2007, 3:13 am
by bluemonkey1

a don't be niave.  Dead Rising has hundreds of enemies at once.  Even if they used simpler models the Wii couldn't handle it.  Without the graphics it would also lose what fear factor it has.

 

The following games will struggle on Wii:

 

-Games that require hoards of enemies/allies on screen at once.

-Games with very sophisticated AI.

-Action games that have a high level of interaction with the surroundings/enemies (for example per pixel hit detection rather than simple hitboxes).

 

These are gameplay features that affect the types of games you can produce on it.  Please try to understand this, I did do computer science at university you know.


Add your Wii impressions, anticipated games

Posted: January 25th, 2007, 4:43 am
by m0zart1
[QUOTE=a]

[QUOTE=R. Jones]You will run into limitations with 3D objects.  That's why all of the Total War games are at one tenth scale (100,000 troops in reality=10,000 troops in Total War).  Most games just never have any reason to put 100,000 people on the screen at one time.[/QUOTE]

The hardware difference between the Wii and the 360 is small enough that if the graphics are downgraded for the Wii version of a game it could fit as many enemies as the 360 version because they would take up less space. I'm sure it is possible for a 360 game to be at a point where the number of enemies on the screen isn't possible on Wii, but at that point the screen would be far to hectic for the game to be playable anyway.

[/QUOTE]

a, it's not just the space they will take, but the processing power required to animate the quantity you are speaking of.  Remember, the 360 has 3 cores, each able to run two processor threads.  Even one of those processor cores is more powerful than the Wii's processor.  Now multiply that by 3, and then go ever farther and multiply that result by 2 representing each thread.

 

So far, developers haven't even attempted to take advantage of the full power of the 360.  What we've seen so far just scratches the surface.

 

I am happy with what the Wii has to offer.  I am also happy enough with the 360.  I don't need to compare them, and frankly, doing so on sheer horsepower alone is playing into the hands of the anti-Nintendo-fanboys.  Given that RE4 was made on lesser hardware, I think it's safe to say that the Wii is powerful enough to give us what we want, but it's nowhere near the 360 in terms of processing power, cache memory, etc.