Zelda Twilight Princess on the GameCube

General and high profile video game topics.
Atarifever1
Posts: 3892
Joined: December 31st, 1969, 7:00 pm

Zelda Twilight Princess on the GameCube

Postby Atarifever1 » January 26th, 2007, 9:31 pm

I'm playing it on Gamecube.  It is a very good game.  That's basically the end of this debate as far as I'm concerned.

JustLikeHeaven1
Posts: 2971
Joined: December 31st, 1969, 7:00 pm

Zelda Twilight Princess on the GameCube

Postby JustLikeHeaven1 » January 27th, 2007, 11:07 am

I would suggest buying both versions of the game.  The only thing is, that if you get the Wii version second you are going to have to go through the tedious first couple of hours of the game...twice  You might be tempted not to play through the Wii version if you already played the cube version.  Those first couple of hours will really test your patients.

 

My suggestion is to just wait for your Wii.  You've already waited this long...whats another few weeks to a month? 


feilong801
Posts: 2173
Joined: December 31st, 1969, 7:00 pm

Zelda Twilight Princess on the GameCube

Postby feilong801 » January 27th, 2007, 1:10 pm

[QUOTE=The Video Game Critic]Well, the VGC is still waiting to get a Wii, but hopefully that will change in the next month or two.  In the meantime, I noticed the GameCube version of the new Zelda (Twilight Princess) at Best Buy.  Is this a worthwhile purchase, or should I just wait for my Wii?  As a collector, I'm tempted to pick up both.  Please advise!
[/QUOTE]

I would hit the box stores up on Sunday mornings, if you can. That is usually when they put out the new shipments of consoles. My father in law scored one at Best Buy last Sunday. Didn't have to wait in line... just had to be there when the store opened.

 

-Rob


chrisbid1
Posts: 941
Joined: December 31st, 1969, 7:00 pm

Zelda Twilight Princess on the GameCube

Postby chrisbid1 » January 27th, 2007, 2:16 pm

if you find a good deal on the cube version, pick it up. i wouldnt pay full price for it

m0zart1
Posts: 3117
Joined: December 31st, 1969, 7:00 pm

Zelda Twilight Princess on the GameCube

Postby m0zart1 » January 27th, 2007, 3:06 pm

[QUOTE=The Video Game Critic]Well, the VGC is still waiting to get a Wii, but hopefully that will change in the next month or two.  In the meantime, I noticed the GameCube version of the new Zelda (Twilight Princess) at Best Buy.  Is this a worthwhile purchase, or should I just wait for my Wii?  As a collector, I'm tempted to pick up both.  Please advise!
[/QUOTE]

I bought both and I am glad I did.  Admittedly, the control scheme is more natural and fun on the Wii version, and the Wii version has widescreen, but playing the game on the Wii first and then on the GC really freaked me out, given that the entire world in one is a mirror image of the world in the other.


m0zart1
Posts: 3117
Joined: December 31st, 1969, 7:00 pm

Zelda Twilight Princess on the GameCube

Postby m0zart1 » January 27th, 2007, 3:12 pm

[QUOTE=Leo Ames]

 

This is the most well known bug:

 

http://youtube.com/watch?v=XkB53h2M5Pw

[/QUOTE]

Strange bug.  All I'll say about this is that I've played through the Wii version twice now, and the Gamecube version once, and I have yet to run into any bugs on either of them.  I'd assume this is very obscure.

 

I need to correct that actually, I do think there is one annoying bug -- when you find a 5-rupee piece, once each game, it feels like it needs to announce that to you in grand fashion.  Even if you save, restarting the game from that save file still announces the special 5-rupee discovery once as if it were your very first time.  Of course, that's a very minor problem, and other than that, I didn't run into anything significant.

 

Having seen this, I suggest that anyone who plays the game read up on any documented bugs.  This bug looks very much like it would annoy the living hades out of me if I had actually ran into it.  I would do that and still play the Wii version, because the Wii controls do add that much more value to it, especially on aiming the boomerang, bow, etc.


a1
Posts: 3032
Joined: December 31st, 1969, 7:00 pm

Zelda Twilight Princess on the GameCube

Postby a1 » January 27th, 2007, 4:17 pm

[QUOTE=m0zart]

 

I need to correct that actually, I do think there is one annoying bug -- when you find a 5-rupee piece, once each game, it feels like it needs to announce that to you in grand fashion.  Even if you save, restarting the game from that save file still announces the special 5-rupee discovery once as if it were your very first time. 

[/QUOTE]

That was a bug? In that case I guess I did run into bugs. That drove me insane! It was about once every 5 blue rupees that the game announced it to me. I guess it didn't detract from the game that much, but it was a very annoying 2 second pause that occasionally happened during battles.


Quill

Zelda Twilight Princess on the GameCube

Postby Quill » January 27th, 2007, 10:39 pm

I'd probably pick up both... in fact I'm going to at one point or another. Mainly because I already have the Wii version and I have a strong suspicion that the Gamecube version isn't going to get printed again once it sells out.

I could be wrong on that but wait a few years and that particular version of the game may become a collectible. I'll probably wait for the first price cut and then scoop that up.


Steerforth

Zelda Twilight Princess on the GameCube

Postby Steerforth » January 29th, 2007, 6:02 pm

Yeah, the 5 rupee bug, haha. I love it when your the wolf and you pick one up. He sits on his butt and looks up at it, like such a good dogggy!

I have a Wii (now, by chance,) but I got the GC version for Christmas. I have no plans to pick up the Wii version anytime soon, but I would ask those who have it or both, are the double clawshots smoother to use on the Wii version? An example of a cool idea that wasn't executed as well as it should have been. Not fast enough!


a1
Posts: 3032
Joined: December 31st, 1969, 7:00 pm

Zelda Twilight Princess on the GameCube

Postby a1 » January 30th, 2007, 1:04 am

[QUOTE=Steerforth]

I have no plans to pick up the Wii version anytime soon, but I would ask those who have it or both, are the double clawshots smoother to use on the Wii version? An example of a cool idea that wasn't executed as well as it should have been. Not fast enough!

[/QUOTE]

They're awesome in the Wii version. I thought they were one of the coolest Zelda items ever because they controlled so well. You can go from one spot to the next instantly with the Wii controls.



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