Copyright Laws?

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DaHeckIzDat
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Joined: April 9th, 2015, 1:41 pm

Copyright Laws?

Postby DaHeckIzDat » September 30th, 2020, 3:35 am

Remember a few years ago when Nintendo sued the makers of Flappy Bird because the green pipes were similar to the ones in Mario and successfully got the entire project shut down? Well Genshin Impact just came out, and it is a literal carbon copy of Breath of the Wild with a few new characters to play as, so how come Nintendo hasn't come after them yet? Is there some loophole in the copyright law that I'm overlooking here, because Nintendo has taken legal action for way less than this.

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pacman000
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Re: Copyright Laws?

Postby pacman000 » September 30th, 2020, 7:54 am

How similar? Nintendo can’t own the basic idea of a free-roaming adventure game, but they can own specific “expressions” of that idea.

You can make your own dot-collecting maze game, but you can’t draw antennas on Namco’s characters & call them yours.
Last edited by pacman000 on September 30th, 2020, 8:30 am, edited 1 time in total.

DaHeckIzDat
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Joined: April 9th, 2015, 1:41 pm

Re: Copyright Laws?

Postby DaHeckIzDat » September 30th, 2020, 8:13 am

pacman000 wrote:How similar? Nintendo can’t own the basic idea of a free-roaming adventure game, but they can own specific “expressions” of that idea.

You can make your own dot-collecting maze game, but you can’t draw antennas on Namco’s characters & call then yours.

It's a cell shaded open world game where you can climb any vertical surface with a stamina gauge, and a glider you can pull out when you jump off tall structures. If you took two screenshots and placed them side by side and dited the player character out, you'd be hard pressed to tell the difference they look so similar.
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pacman000
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Re: Copyright Laws?

Postby pacman000 » September 30th, 2020, 8:30 am

Yep. Been watching videos of Genshin to see if I can find anything which looks copyrightable.

Problem is they both look like fairly-generic European fantasy worlds; Nintendo can't own "European fantasy in a particular visual style," anymore than Lucasfilm can own "Beat-up space ships."

Not sure about the stamina thing; seems like a development of a generic gameplay element to me. You can usually have two games with very similar gameplay, like Pac-Man & Cat-Trax, or Dodge'em for that matter.


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