For example, on the 360, I'm almost done with Lost Planet, but I don't really enjoy it. I'm over half done w/ GRAW, and I don't even like the game. I think they're both above average games, but I don't look forward to playing them--I look forward to finishing them.
Maybe it's a feeling of accomplishment, maybe it's OCD, maybe it's achievements. I'm just not sure.
I think, for real dedicated gamers, there is always an urge to finish up a game. It isn't necessary, however, and shouldn't hold anyone back from trying new things.
I'm not afraid to stop playing a game if I think it's terrible. No harm in that. But what sometimes happens if I like a game, is that stuff will come up, and I won't get back to it for a long while. What happens then is, having not played the game in question for ages, I begin to think, "is it even worth it, when there are X new games waiting to be tried?"
I usually break down, however, and finish up the game. I've never regretted doing that.
One game I've been making ever-so-slow progress on is the Zelda Minish Cap game for the GBA. I peck away, but the game's puzzles can be pretty fiendish (as noted in Dave's review). Of all the Zelda's I've played, it seems to have puzzles that are a little counterintuitive and hard to figure out.
You don't like GRAW?! Heresy!
I didn't used to worry too much about it. I mean I would complete games but not all of them and I wouldn't worry about replaying them on hard. Since Achievements though I have to finish all my games, on all the settings. I get so much more value for money that way. Of course I would never play a game I don't enjoy but then I like most games.
I'll often get stuck in a game and might go back to it in awhile; I just did that with Super Mario Advance 2 -SMworld, after I got stuck on Super princess Peach.
It's nice to win once in a awhile, but the plays the thing. This is one reason I like older games where you DON'T win, just go for a higher score.
I used to feel guilty whenever I stopped playing a game. Now, I'm lucky to finish anything. The achievements on the 360 have certainly motivated me to complete more games that's for sure at least on that system. I haven't finished anything on the DS or PS2 in ages. I'm working my way through Wii Zelda now and am having a blast but that one's going to take several months to knock my way through.
I finish most my games, the only times I fail is when I am just plain not good enough. I had a save file on the final boss on Metroid Prime but I never beat it and never will, since I sold the game. I only got halfway through MP Echos but I just got tired of it a didn't finish it. For shame! I sold that one as well. The sad part is I'll probably buy MP3 and not finish that too! I really appreciate the quality of Metroid games, but for some reason I struggle through them like I wouldn't on something like Mario.
Also, I have Smash Brothers Melee and will keep it forever, but their is NO CHANCE I will ever beat all 51 challenges.
I finish games I like. For example, I was playing Kill.Switch and got tired of getting near the end of a level just to die and have to start over. Forget it! I can't waste my free time with frustrating games!!!!!! So therefore I put it in my "trade in" file. On the other hand I just picked up Rogue Galaxy which I am really enjoying. That is a game I will play through the end for sure.
[QUOTE=feilong80]One game I've been making ever-so-slow progress on is the Zelda Minish Cap game for the GBA. I peck away, but the game's puzzles can be pretty fiendish (as noted in Dave's review). Of all the Zelda's I've played, it seems to have puzzles that are a little counterintuitive and hard to figure out.[/QUOTE]
Really? I didn't think so. I didn't think the game was as intuitive as ALttP or similar, but I didn't think it was that complicated.
No arguments here though I would be curious in knowing what puzzles confused you though in particular? Might help me get a grasp on what specifically you are referring to.