Just beat Lost Planet a couple days ago...
One thing I really appreciated about Lost Planet is that they employed the old "boss at the end of each level" rule from days of old. Not only that, but each boss was almost entirely unique and gigantic--and some of them were extremely tough--almost too tough. There were two ocassions when I shut the game off after trying to beat a particular boss maybe 20 times or so. Then, a day later I'm pumped to play again and would find a way to beat them.
Toughest boss IMO: The giant spider at the end of level eight. Holy crap, I wanted to throw my controller through the TV screen.
Worst part of the game: the incoherent story...spare me the torture.
Finished Lost Planet
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Funkmaster V
Finished Lost Planet
I miss tough boss battles in games. Seems like game developers have dumbed games down quite a bit.
BUT, I like boss battles staying pretty sparse. 10 levels to a game? Give me 5 bosses... the other levels can end differently.
Cousin Vinnie
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