VGC, how do YOU decide what to buy?

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ZetaX1
Posts: 577
Joined: December 31st, 1969, 7:00 pm

VGC, how do YOU decide what to buy?

Postby ZetaX1 » March 6th, 2007, 1:11 am

I don't mean to call you out here Dave, but given finite resources, how do you decide what to buy?  Things that come into my purchase decisions include:

 

Past experience:  Has this 'franchise' or type of game 'done it' for me in the past.

 

Price:  Do I think this game will give me X-dollars worth of enjoyment.

 

Word on the Street:  I look here, and to the 'mainstream' gaming media (IGN, 1UP, Gamespot, Metacritic) to see how they rate things.

 

Intangible:  Is this something new and/or different.  Does this game offer something I haven't quite seen before.

 

Some days, I'll walk into a game store and see something weird/different and give it a shot.  Some days, I want a reliable 'good buy'.  I guess it depends on the price.  A sub-20 dollar 'maybe' can be as good as a 40 dollar 'pretty darn good'.

 

Just curious.  I'm fortunate to be torn by the ability to buy more games, with the desire (and time) to play only the best.

 

- Mark


ZetaX1
Posts: 577
Joined: December 31st, 1969, 7:00 pm

VGC, how do YOU decide what to buy?

Postby ZetaX1 » March 7th, 2007, 8:42 am

Man, I just re-read my post, and that last sentence is about the most pretentious sounding wad-o-crap I could have come up with.  Kids, remember this equation:

 

Late Night + Cold Medicine = Douche-Bag Forum Postings

 

And now, back to your regularly scheduled program, already in progress.

 

- Mark


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VideoGameCritic
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Joined: April 1st, 2015, 7:23 pm

VGC, how do YOU decide what to buy?

Postby VideoGameCritic » March 7th, 2007, 9:37 am

That's a good question.  It seems like there's really a glut of high-quality, inexpensive games in the market, and it's getting very tough to determine what to buy.  All of those points you made play a role in my decision.  Another thing for me is collectibility.  If I happen to own every Castlevania game ever produced, it's hard for me to resist snagging a new edition of the game.  I'm starting to balk at "cheap" games now, because they take up space and might not necessarily be the best way to spend your time.




feilong801
Posts: 2173
Joined: December 31st, 1969, 7:00 pm

VGC, how do YOU decide what to buy?

Postby feilong801 » March 11th, 2007, 11:53 pm

I agree with the Critic. There is a TON of product now... a simple puzzle game might have been great fun in 1993 is not totally passe now (unless you are a fan of the genre, I guess).

 

Back when I was a kid, and games were harder to come by, I could make myself kinda enjoy total CRAP like "Platoon" on the NES, just because I knew it would be months before I'd be able to land something new.

 

I try to balance playing new stuff and trying out older things I missed out on. I'm spending most of my console time playing Fire Emblem: Path of Radiance right now, even though there are a few titles that I really want to try.

 

-Rob


Paul Campbell

VGC, how do YOU decide what to buy?

Postby Paul Campbell » March 12th, 2007, 12:57 am

[QUOTE=feilong80] 

Back when I was a kid, and games were harder to come by, I could make myself kinda enjoy total CRAP like "Platoon" on the NES, just because I knew it would be months before I'd be able to land something new.

[/QUOTE]

Holy crap that is so true.  I am always amazed, when I get out an old system and a stack of my favorite games, at how hard it is to play so many of them for more than a few minutes.  Back when I got my NES, I had waited alot longer than some other kids to get one because my parents, thankfully, always made me earn the money to buy things I wanted when it wasn't Christmas or my birthday.  So by the time I got one and a couple of games, I would play the good AND the bad ones nonstop for months until I was able to get another one.  A good example of this is Elevator Action.  I used to love this game, but I got it out the other day and couldn't go much more than through the first level before I severely lost interest and moved on to something else. 

Of course, I had a much more active imagination at that age, so I was better at making something out of nothing. 


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