Anyone play "Die by the sword?"
Posted: March 18th, 2007, 8:26 am
Die by the sword is one of my favorite obscure games. It was released in 1998 for the PC, and didn't get much attention. Some reviewers slammed it for being only about 3-4 hours long, because reviews like to play long boring games that never end.
The game had an awesome gimmick. It would be a standard hack n slash if it wasn't for the controls. You could change the controls so that you could control your sword with your mouse. What I mean is, what ever direction you swung your mouse, your sword did also. It wasn't perfect as your sword didn't always follow completely, but this game came out 5 years before the havoc physics so I can forgive them. Everyone should try this game out for themselves as strangely, no one has made anything like it since. Download the demo here, and if search ebay to pick it up if you like it. I found it for 1 penny plus 6 dollars shipping.
http://www.download.com/Die-by-the-Sword-demo/3000-7564_4-884099.html?tag=lst-0-1
I think this game should be remade for the wii. Of course the game could be alot better with the improved controls of the Wii mote, and 9 years of physics technology since that game. I was really disapointed with the controls of Zelda. Basiclly you swung your wiimote to swing your sword, but it didn't matter how you swung it, your sword motion was always the same. Basically it was a button press and they might as well have made it a button press because they didn't want to use the potential of the Wii-mote. I'm getting tired of games like Zelda and call of duty not using the power of motion sensing and basically using a motion as a button press. I think a game like this could turn this around.
The game had an awesome gimmick. It would be a standard hack n slash if it wasn't for the controls. You could change the controls so that you could control your sword with your mouse. What I mean is, what ever direction you swung your mouse, your sword did also. It wasn't perfect as your sword didn't always follow completely, but this game came out 5 years before the havoc physics so I can forgive them. Everyone should try this game out for themselves as strangely, no one has made anything like it since. Download the demo here, and if search ebay to pick it up if you like it. I found it for 1 penny plus 6 dollars shipping.
http://www.download.com/Die-by-the-Sword-demo/3000-7564_4-884099.html?tag=lst-0-1
I think this game should be remade for the wii. Of course the game could be alot better with the improved controls of the Wii mote, and 9 years of physics technology since that game. I was really disapointed with the controls of Zelda. Basiclly you swung your wiimote to swing your sword, but it didn't matter how you swung it, your sword motion was always the same. Basically it was a button press and they might as well have made it a button press because they didn't want to use the potential of the Wii-mote. I'm getting tired of games like Zelda and call of duty not using the power of motion sensing and basically using a motion as a button press. I think a game like this could turn this around.