Do you think the success of DS and Wii can change the kind of games and even consoles we see made?
I wonder if this is a turning point for the industry:
Why continue to make larger and more complex games that require huge budgets and development times, when Nintendo is doing so well with titles like Brainage, Nintendogs, Wii Sports, and Wii Play?
Why bust your butt developing and manufacturing advanced hardware, take a big hit when selling it, money you might never get back if you are unable to get a large enough install base? Nintendo has made money from the sales of the Wii and DS from day one, and ironically the pressure is on their competitors to deliver the goods graphics wise, to justify much greater systems costs and more expensive games.
Why wouldn't the success of Live Arcade and the Virtual Console, not to mention New Super Mario Brothers, convince devs to commit more resources to 2-d games, especially on home console systems? Obviously there is an appetite for these titles, it is not all nostalgia. If people are paying for 10 to 20 year old titles, I would think they would buy quality new efforts as well.
Its a copycat industry, but maybe people are copying the wrong companies. I can't wait for the day when violent, juvenile games become the niche market, instead of the mainstream. If the industry truly expands, we could see a wider variety of software aimed at a wider variety of people, and the purchasing power of the 12 to 17 year old game will shrink by comparison. As his influence wanes, so will the glut of iMmature titles. Forget the Revolution, is see a Renaissance on the horizon!