[QUOTE=Steerforth]GBA connectivity : I shyed away from this in the day, because I only had one GBA. But it occurs to me that the origional GBA could maybe be had pretty cheap nowadays, and maybe the time is right to look back into this. Obviously 4 Swords is a must have title, and I remember PacMan VS, which was pretty fun. What were the other connectivity games, and what did you tink of them?[/QUOTE]
Wind Waker used the GBA as a "Tingle Tuner", which would allow you to call on Tingle in the game through GBA connectivity. The Tingle Tuner in the game actually looked like a pre-SP version of the GBA. Once summoned, he could be used to hover over a map of the area Link was in, and detect hidden spots, dropping bombs on them would reveal what they had. The Tingle Tuner was necessary to complete several sidequests, such as to find and collect all of the statues of Tingle and his brothers, and you had to have it to complete the figurines sidequest, because finding Tingle's brothers individually to take snapshots of them could only be done by finding a few of them using the Tingle Tuner. I forget if you needed it for all of the brothers, or only the last one, but you DEFINITELY had to have it to find the last one.
The only other one I ever used it on was another Zelda game -- Four Sword Adventures. The Hyrule Adventure part of that game would allow either one person to play the game (and control all four Link characters on the screen) using a Gamecube controller, or through GBA connectivity, more than one player could control a division of the available Link characters. All of the overworld action takes place on the big screen, but anytime you enter a cave or secret area, the action switches to your GBA screen, where each player can explore the cave on his own. This meant that some players could stay in the overworld while the others explored nearby openings and caves.
[QUOTE=Steerforth]GBA player : Always tempted to buy one, never did. How would you rate it?[/QUOTE]
I love the GBA Player. I play it almost all the time now when I play GBA games. I hardly ever play my handheld GBA anymore.
[QUOTE=Steerforth]Bongos - I have DKJungle Beat and I say it is a 'A' game, even without the bongos. I believe only 2 other rythm games were made, I have no rythm so I stayed away. Bongo Blast is being remade for Wii.[/QUOTE]
After I got used to that game, and realized it was indeed a rhythm game (it wasn't clear to me right off, even though it should have been), I really learned to enjoy that game. I think those controllers were fantastic.
[QUOTE=Steerforth]Anyone play Odama?[/QUOTE]
The critic didn't love Odama, but I absolutely adored it. It is one of my favorite video game/pinball hybrids at this point. It is a strategy video game merged with pinball set in a Japanese feudal setting. Nintendo really sticks the propaganda in there too. The "Nin-Ten-Do" is a philosophy that the "good" side in the game (the one you control) is trying to protect against an invading horde. In Japan, it is believed by many that the invading horde I just referred to is a passive reference to Sony.
[QUOTE=Steerforth]I just recently bought Animal Crossing, and I highly recommend it.[/QUOTE]
It's really cute, but I hated it thoroughly.
[QUOTE=Steerforth]The Gamecube is one of the most underated consoles ever, and next to Virtual Boy most would call it Nintedo's biggest failure. Myslef, I owned one since the 2nd year of release and loved every minute of it.[/QUOTE]
Yes, and unlike the Virtual Boy, it was always profitable.