Postby JasonhasRSI1 » June 3rd, 2007, 12:40 pm
There isn't a ton wrong with the game on its own, but it's when you compare it to other action games you begin to see some glaring faults.
Case in point, play through Devil May Cry or Devil May Cry 3 (both, preferably) and then try to go back to a God of War game. The combat feels exceedingly button-mashy and far less skill-based. About every battle can be won by brute strength, and there isn't much incentive to employ more than a couple of the attacks in your arsenal -- you'll basically find the two that are most effective and use those throughout the game. Also, the deep (by Action game standards, not RPG standards) character building system in DMC3 encourages repeated play-throughs, while God of War's is thoroughly standard and there isn't much reason to play on "God" or "Titan" mode unless you enjoy turtling up for long stretches of a battle.
The God of War series is fantastic, with a great look, score, and story. But I don't think its quite the pinnacle of action gaming on the PS2.