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Which games really defined their system?

Posted: May 27th, 2007, 8:55 am
by Anayo1
Atarifever: Saturn: Daytona USA (whichever one I played).  It was pretty boring overall, but was still a lot more fun than anything on the PS1 and N64.  Just like everything else on the system.

Actually, I'm convicted that Daytona was a defining title for the system because you got to fry sky hi-ii-igh!

*starts singing*

Which games really defined their system?

Posted: May 27th, 2007, 10:33 am
by soporj1
[QUOTE=Alienblue]Actually, though not a sports fan, I'd pick MAJOR LEAGUE BASEBALL
over Astrosmash for INTV- that or football. INTV was about sports
[/QUOTE]

Agreed. The Intellivision was the Sega Genesis of its day (dominating the sports videogame market at the time). Major League Baseball was the INTV's defining game (I think it should have been the pack-in rather than Las Vegas Poker & Blackjack.) Can you imagine if the PS3 or 360's pack-in game was Blackjack?! At least Mattel came to their senses later on and threw in Burgertime instead.

As a fan of the Intellivision, I hope to see more reviews soon!


Which games really defined their system?

Posted: May 27th, 2007, 12:42 pm
by VideoGameCritic
For the Playstation One, I'd go with Ridge Racer.  That game blew away everything else out at the time.

For the Dreamcast, I'd go with NFL 2K, although Crazy Taxi is "up there".

Genesis is clearly Sonic, and the SNES is obviously Street Fighter 2.


Which games really defined their system?

Posted: May 27th, 2007, 2:06 pm
by voor

[QUOTE=The Video Game Critic]For the Playstation One, I'd go with Ridge Racer.  That game blew away everything else out at the time.

For the Dreamcast, I'd go with NFL 2K, although Crazy Taxi is "up there".

Genesis is clearly Sonic, and the SNES is obviously Street Fighter 2.

[/QUOTE]


Hummmmm.....Mario Kart anyone?

Which games really defined their system?

Posted: May 27th, 2007, 3:14 pm
by feilong801
You could make a case for Mario Kart. But man, it's hard to beat Street Fighter II. I could divide my life into the videogames I was into at the time, and the early 90s were most certainly "the Street Fighter II" period.

I'll never forget getting that game for my birthday. Ah, to be a kid...

-Rob

Which games really defined their system?

Posted: May 27th, 2007, 4:36 pm
by Atarifever1

Atari 7800: Pole Position 2-- Awesome, spot on, translation of a great arcade game.  It's way better than Pole Position on the 5200 or 2600.  It is clearly an 8-bit generation game.  And in the end, the majority of gamers wrote it off, because that wasn't what people were into at the time.  That defines the 7800 to me.


Which games really defined their system?

Posted: May 28th, 2007, 12:12 am
by Edward M
Ok I'll do what defined systems, both good and bad.


NES-   Super Mario Bros -  Of course, the most important game of all time, and a masterpeice.   This showcased that the NES was the real deal.

Master System- Alex Kidd.   Not one tenth as good as Mario.   This is the defining game as it showed Sega wasn't in Nintendo's league at the time.

SNES -Mortal Kombat- Yep a negative one.   Nintendo censored the hell out of this game and got their kiddy image, which to this day they still can't shake off.   A horrible decision.

Donkey Kong Country -   This game helped keep the SNES selling all the way until 1996.  It showed the SNES could do next gen graphics also.   It also killed off the pretenders like the 3d0, and helped get the lead on Sega.

genesis - Sonic the Hedgehog- it showed that Sega was a huge competitor to Sega after the Master System disaster

Mortal Kombat -  Actually not as good as the SNES version, but it includes a blood code, which shows Sega will do what "Nintendon't" no matter how violent.  This helped Sega's image big time.

Sega 32 x - Doom - Sure it looked pretty good, but it was missing half it's levels. It felt rushed and unfinished, kind of like the 32X itself

Sega Saturn -  Sonic Xtreme  That's right this game was never released.   This is the game that defined the Saturn as it showed Sega was willing to support their systems at the time from all systems they made.


Nintendo 64
- Mario 64 -  It showed the N64 was much more powerful than the PSX and the place to go for platformers.

Goldeneye Mario Kart Mario Party -   These games showed that the N64 was the definite 4 player system

Playstation -   Final Fantasy VII -   Whether you love it or hate it, every RPG that followed it tried to be it.   It is certainly the defining game of the PSX as it showed the PSX's superior disc space to do FMV, but that seems pretty unimportant today.

Gamecube - Super Smash Bros Melee -   The gamecube didn't really have many defining games, but I'll choose this one.   Everyone seems to have it.

Xbox - Halo 2 -  Yeah, I choose halo 2 not 1.  It defined it as it helped bring about Xbox live.

Playstation 2-  Ratchet and Clank, GTA 3, Shadow of the Collusus, God of War, Jak and Daxter, ICO, Twisted Metal, Gran Turismo, Metal Gear Solid 3, Kingdom Hearts, Final Fantasy XII, Okami, Bully, God Hand, Maximo, Star Ocean, ....

Why did I put a bunch of games? Because that's what defined the PS2.   While it's competitors were more powerful, it had a larger library of quality games, and so it beat the crap out of the other two systems.   And you know what's strange?  It seems like Sony needs to learn that lesson for the PS3.





Which games really defined their system?

Posted: May 28th, 2007, 12:49 am
by feilong801

[QUOTE=Edward M]Ok I'll do what defined systems, both good and bad.


SNES -Mortal Kombat- Yep a negative one.   Nintendo censored the hell out of this game and got their kiddy image, which to this day they still can't shake off.   A horrible decision.



[/QUOTE]

True, and it did hurt them, and they are forever known as the "family friendly" (or, to the more cynical, the "censorship friendly) gaming company.

Yet this perception has, I would argue, been turned into a positive now. But it certainly cost them in the 90s.

-Rob

Which games really defined their system?

Posted: May 29th, 2007, 9:05 am
by Michael Danehy
Turbografx - Bonk's Adventure
Turbo Duo - Dracula X
Gameboy - Tetris
Jaguar - Alien Vs Predator
Sega CD - Night Trap
CD-i - Those two Zelda games (in a negative way, of course)





Which games really defined their system?

Posted: May 29th, 2007, 1:37 pm
by Koopa W.
I'm thinking the most remembered throughout history.

2600: Pitfall!
O2: K.C. Munchkin
INTV: Astrosmash
5200: Who the hell cares?
CVIS: BurgerTime
Vectrex: Mine Storm
NES: Super Mario Bros. (Is there any doubt?)
SMS: Shinobi
7800: Joust (even though I f****** hate all versions of this giant POS)
XEGS: Who the hell cares?
TG16: Bonk's Adventure
GEN: Sonic
Neo Geo: Metal Slug
SNES: Super Mario World or Chrono Trigger
SCD: Sonic CD
JAG: Alien Vs. Predator
32X: Doom
3DO: Super Street Fighter II
CD-i: The Zelda GAYmes
VBOY: Who the hell cares?
SAT: NiGHTS or Panzer Dragoon Saga
PS1: Final Fantasy VII
N64: Super Mario 64 (I'd love to list my beloved Conker here, but, sadly no one gives a damn about giant poo balls and intoxicated squirrels.)
DC: Sonic Adventure
PS2: God of War
XBOX: Halo 2
GC: Super Smash Bros. Melee
X360: Gears of War ('till Halo 3 comes out)
PS3: Who the hell cares?
Wii: Wii Sports (Millions of housewives, senior citizens, and hot chicks can't be wrong)
PC: Doom
GB: Pokemon
GBC: Pokemon
GBA: Pokemon (see a trend here?)
DS: Nintendogs or Brain Age
PSP: GTA: Liberty City Stories
GG: Sonic
Lynx: Rampart
NGPC: Metal Slug