[QUOTE=m0zart]
[QUOTE=Michael D]Not necessarily. Wii Play sold tons of copies, despite its negative reviews. And many of those bad licensed games sell well, too, even when they aren't fun. Yet, some truly great games like Psychonauts and Okami sold like dirt.[/QUOTE]
(a) Wii Play isn't a terrible game. I rate it at about average.
(b) It came with a controller, making the aggregate cost of the game itself around $10.
(c) Psychonauts was a great game, but people either like it or they don't. If the average buyer doesn't seem interested in it, it's probably because it was not fun for them.
(d) I plan to savor the inevitable backlash you will dish out as I write this: I think Okami is about on par with Wii Play.
[/QUOTE]
LOL. I haven't played Okami, so I'l steer clear of that topic.
But getting back to CliffyB's bro, I sort of think this is a knee jerk reaction when a rival entity suddenly becomes very succesful. Epic, while producing games for both Sony and Microsoft (and I'm assuming that this guy, even if he isn't involved with Epic, roots for them due to the familial relation), has never really done anything for Nintendo to my knowledge. So there's this paranoia that everything will be Super Mario and Link and that there won't be any room for what Epic does.
What I hinted at in the OP is that the Wii is an additive thing, not subtractive. Wii Sports doesn't replace anything. It adds. Getting the casual gamers involved adds to the gaming world. And like most people he isn't giving enough credit to the "Non minigames" on Wii. Red Steel was a major success (despite how one feels about the game, it IS a single player driven FPS title that sold a million copies). As is Super Paper Mario, a game that, despite its cutesy graphics, is certainly not a minigame title. SSX Blur is a superbly challenging original sports title. Some of the "dreaded" ports have in fact been excellent (others not so much, and that is a problem for Wii right now).
And The Critic nailed it: There are plenty of deep, immersive experiences to be had, now and in the future. Between Halo 3, Bioshock, Mass Effect, Metal Gear 4, etc., I'm not sure where the so called shortage is coming from. If anything, the shortage was in pick up and play titles.
-Rob