Cost Effect?
Posted: June 15th, 2007, 1:28 pm
It's no secret that current gen games are much more expensive than last gen games.
As mentioned on another thread, to fully utilize the systems and fill the Media they are on would cost way to much time and money.
Games are getting deeper,longer,or have more unlockable stuff, etc...
So, why can't companies release DS style short games for the Wii, PS3 and Xbox360 at budget prices? Sort of like the "ten dollar treasures" released for the PSone after the PS2 launch? I'm a big 2-D fan, and I think the main reason companies won't make a 2-D PS3 platformer is because it wouldn't sell for $60. Of course not, but an SMB type game with a dozen levels wouldn't take even a third as long to program as GOD OF WAR! I would think it would be a good marketing strategy, increasing the hardcore gamer base that wants these old titles (and doesnt like the virtual arcade, kinda like the VGC...people who prefer a HARD copy of the game).
So why don't we see more simpler, cheaper titles? If they are cheaper more people would buy them and I'd think they'd still make a big profit! (and by cheap I dont mean lousy; I would mention one of those "ten dollar treasures" for PSone was QIX NEO, a A+ game if ever there was one!)
As mentioned on another thread, to fully utilize the systems and fill the Media they are on would cost way to much time and money.
Games are getting deeper,longer,or have more unlockable stuff, etc...
So, why can't companies release DS style short games for the Wii, PS3 and Xbox360 at budget prices? Sort of like the "ten dollar treasures" released for the PSone after the PS2 launch? I'm a big 2-D fan, and I think the main reason companies won't make a 2-D PS3 platformer is because it wouldn't sell for $60. Of course not, but an SMB type game with a dozen levels wouldn't take even a third as long to program as GOD OF WAR! I would think it would be a good marketing strategy, increasing the hardcore gamer base that wants these old titles (and doesnt like the virtual arcade, kinda like the VGC...people who prefer a HARD copy of the game).
So why don't we see more simpler, cheaper titles? If they are cheaper more people would buy them and I'd think they'd still make a big profit! (and by cheap I dont mean lousy; I would mention one of those "ten dollar treasures" for PSone was QIX NEO, a A+ game if ever there was one!)