Atariboy wrote: That's one thing I like about Analogue's FPGA based systems like the upcoming Analogue Super NT. They're apparently un-brickable. So even if your power cuts out halfway through an update, you can still return the system to its original state and try again.
That's how everything with updateable firmware should be.
I'll let the engineers among us correct me, but the FP in FPGA is 'Field Programmable' after manufacture - so if your power cuts out partway through 'field programming', its bricked. My guess is that we, the end users, don't do any field programming, but rather the console maker is sort of post-manufacture programming the FPGA. Once its set up, it is actually more like hardware emulation. Its like the Retron 3 is unbrickable in this way. The question is, let's say they have some FPGA version of a Z80 system, release it, but a month later find its got an issue. Is it correctable? Or, like the Retron 3, is that it.