VideoGameCritic wrote:I remember taking off from work, showing up at Electronics Boutique first thing when the mall opened, and being the only one there!
I didn't regret it though! Great console that continues to be one of my favorites.
It is a great system, this system was my main to collect for before the Nintendo Switch came in as it my favorite Retro console to collect games for.
Gleebergloben123 wrote:I was working in Tokyo during this time. I remember reading an interview with the company president in either The Daily Yomiyuri or the Japan Times right before the Dreamcast was released. One thing that struck me from the interview is the company president basically said “This is it. If Dreamcast doesn’t succeed we’re done”. Not in so many words but that was the gist of it. For some reason after reading this I really wanted to see them succeed even though I never owned a Sega console. Seems like a good system, just wasn’t meant to be.
What years where you at Tokyo Japan during that time frame and how was your experience their during that period. Also how was cigarette smoke in Japan during that time period, because it was not so bad in my two trips in 2016 and 2018. Although the arcade are rather cigarette smoky unfortunately. But did you find any good arcades that where not a problem with cigarette smoke?
Matchstick wrote:I don't understand this comparison. I never will. You've made it on several other posts and it just makes zero sense.
Dreamcast was the most powerful and advanced home console ever produced at the time of its release. Its launch games were full of recent arcade ports and fresh IPs, and seeing them in motion had people drooling. Seeing Ready 2 Rumble, NFL 2K, and Soul Calibur in person for the first time were jaw-dropping moments, and were all far and away superior to anything else on the home console market at the time from a graphics standpoint.
Meanwhile, the Switch is the least powerful console of its generation, with its major launch game being a port of a last-gen Wii U title. The Switch has been a runaway financial success while the Dreamcast was a complete fiscal disaster. You can (and are encouraged to) take the Switch with you wherever you go, while your Dreamcast needs to be firmly anchored to a wall socket. The Switch is black. The Dreamcast was white.
They. Are. Nothing. Alike.
For that first point I only compared the Switch and Dreamcast in terms of being fun/unique and different around the time period that things were getting stagnant in the console market example the PS1 and N64 where very stagnant compared to the Dreamcast, and the PS4 and Xbox One where stagnant compared to the Switch, so those two systems where a big breath of fresh air in a mostly dull time frame.
Matchstick wrote:
Anyway...
I didn't get one on launch day (I couldn't find one anywhere!) but got one shortly thereafter. Got House of the Dead 2 and a few horribly inaccurate light guns as my first purchases. Followed that up with Airforce Delta and NFL 2K. A buddy down the street had Soul Calibur and we played it every damn day for months, right through Xmas and the new year.
Dreamcast was the last home console I was "all in" for. Its quick death left me totally holding the bag, as I had invested so heavily in the console, accessories, and games, then felt totally kicked to the curb when Sega pulled support for it. Yes, that PS2 hype train was something else, but I was never a believer.
I didn't want a PS2. I had a Dreamcast with a huge library of games that I already held near and dear. It didn't matter. As soon as the PS2 came out, the DC was dead in the water. Thanks, gaming press! I never bought another console new, around its launch window, ever again. I now play it safe and wait a few years, making sure the system has some legs under it before I invest in one. In that regard, my time as a Dreamcast owner was quite the learning experience.
Maybe I'll fire up the DC tonight for old time's sake. Maybe not. The hurt is still pretty real with that one.
Unlike most people, I got my Dreamcast in 2001 when the system was mostly dead and dried up. And mind you I was not big in the system around the time frame as that system was not big in terms of platformers outside of a few games here and their. So I got a GameCube as that system was way better then Dreamcast in terms of platformers. But anyways, I did not get heavily into the Dreamcast until after I bought the amazing Dreamcast port of Rayman 2, which put the lame PS1 version to shame. And I became a big collector sense then with over 100 games mostly domestic US and some Japan only and 1 PAL exclusive games.
Stalvern wrote:The only Nintendo system that I'd compare the Dreamcast to is the GameCube. Technically advanced but hampered by weird proprietary disks that weren't DVDs, weak on multiplatform games but strong on exclusives. They both misjudged the market around Y2K in the same way and paid the same price, if much more dearly in the Dreamcast's case (and, to be fair to the Dreamcast, the deck was already stacked against it by its 1998 launch and the bridges that Sega had burned with the Saturn).
I know I was rushed in comparison, but GameCube is not a bad comparison as that system was the only dedicated video game company made product not counting Sega Dreamcast as PlayStation and Xbox where both conglomerate companies Sony and Microsoft case. And true the use of GD-Roms and mini GameCube disc hurt 3rd party support along with the lesser amounts of buttons. But even then both Dreamcast and GameCube had decent 3rd party support, but there where holdbacks like EA not supporting Dreamcast, little to no Rockstar and Square Enix support on GameCube. Man it was much more interesting back then as if you look at PS4 and Xbox One the hardware is mostly identical thanks to X86 AMD shared CPU/GPU tech minus subtle differences like esram on Xbox One case.
ASalvaro wrote:love the Dreamcast and it still holds up well today
Indeed, way better than the mediocre and overrated N64.