Hagane wrote:Wasn't Donkey Kong the first 2D plataformer where a player could walk, jump, avoid/kill enemies and grab itens?
I believe the first one was Space Panic. You couldn't jump, but you could dig holes and then lure the enemies into them.
Hagane wrote:Wasn't Donkey Kong the first 2D plataformer where a player could walk, jump, avoid/kill enemies and grab itens?
Hagane wrote:Wasn't Donkey Kong the first 2D plataformer where a player could walk, jump, avoid/kill enemies and grab itens?
k8track wrote:Hagane wrote:Wasn't Donkey Kong the first 2D plataformer where a player could walk, jump, avoid/kill enemies and grab itens?
I believe the first one was Space Panic. You couldn't jump, but you could dig holes and then lure the enemies into them.
Stalvern wrote:Hagane wrote:Wasn't Donkey Kong the first 2D plataformer where a player could walk, jump, avoid/kill enemies and grab itens?
That's a single-screen game.
Retro STrife wrote:It wouldn’t surprise me if a 2D flip screen platformer came out before Pitfall on computers, but I can’t think of one on consoles.