2017/11/10: Nintendo 3DS: Metroid: Samus Returns

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SpiceWare
Posts: 66
Joined: April 8th, 2015, 7:04 pm

Re: 2017/11/10: Nintendo 3DS: Metroid: Samus Returns

Postby SpiceWare » July 31st, 2020, 5:11 pm

MSR1701 wrote:I gotta say, I loved the 3D so much on this game, I don’t think I could do without it. The depthy scenery added to the background really advanced the aesthetic of this game over the original Metroid II.


I'm that way with Crush 3D - can't imagine playing it without the 3D.

https://www.youtube.com/watch?v=3ff_MiN-AVM

It’s a shame they don’t make the 3DS anymore.


Agreed.

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m0zart
Posts: 17
Joined: April 8th, 2015, 5:20 pm

Re: 2017/11/10: Nintendo 3DS: Metroid: Samus Returns

Postby m0zart » August 4th, 2020, 10:20 am

VideoGameCritic wrote:I think I've heard of Metroid 2 but never tried it. Might need to put that on the list, as a quality Game Boy original.


Cool! it's a bit rough around the edges but it stood out at the time of its release. And its story directly leads into Super Metroid.

If you end up playing it but don’t want to finish it, here’s a video of me completing it and getting the best ending a decade or more back. The Gameboy Player colorizes it like the GBC did, but of course it’s natively on B&W.

https://m.youtube.com/watch?feature=em- ... 7qytrErmaE


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