Publisher: Sega (2007)
Reviewed: 2017/11/2
Rating: Teen

Alien Syndrome has "bargain-bin" written all over it. Little effort was put into its back story, which comes off like a half-assed Alien knock-off. The cut-scenes consist of voice-over illustrations - one step above scrolling text. The controls require the nunchuk to move, using the Wiimote to aim and fire. In theory this would provide a high degree of precision but it does not. The main character is a female soldier armed with explosive shells, requiring you to be a certain distance from your target to blow it up. With such a low overhead camera angle, you'll be lucky if it's even visible on the screen! The graphics are seriously
blah. I can forgive the low resolution but does everything need to look so
washed out? You have to press the Z button to pick up stuff, and that's annoying because there's always a lot of junk lying around. Couldn't I just run over it instead? Alien Syndrome tries to add depth via a character leveling system and... crafting (
oh no). I set my "leveling setting" to "auto" because I didn't even feel like messing with that garbage. The aliens are not particularly frightening and I got tired of turning back the hordes. At least you can save your progress at any time... or so it would seem. Don't be surprised it you find that save option greyed out at the worst times! Never give Alien Syndrome the benefit of the doubt because it will let you down every time. This game is abysmal. © Copyright 2017 The Video Game Critic.
Army Men: Soldiers of Misfortune
Grade: D
Publisher: Destination Software (2008)
Reviewed: 2017/7/18
Rating: Everyone

My friend Joe from work recommended this game but since he always has a big smile on his face I couldn't tell if he was being serious or not. Now that I've played the game I'm
still not sure! Army Men: Soldiers of Misfortune puts you in the role of a kid named Timmy playing in his bedroom. When his army men figures magically come to life, he's forced to kill the bastards. Each mission is roughly 15 minutes in length as you shoot soldiers, collect crates, rescue captives, and protect vehicles. I love how enemy soldiers hobble around on their plastic stands. Sometimes they parachute in, but too often they materialize right next to you! Timmy, armed with a Nerf gun, has inexplicably been reduced to the size of an army man figure himself. Gun battles are the crux of the game so it's a real shame the aiming controls
suck so much. Your reticule is sensitive and inexact, and even when you're right on target your bullets tend to spray all over the place! Enemies take a good five hits to knock over and your ammo is severely limited. It's hard to tell where enemy bullets are coming from, and it takes forever for Timmy to turn and face the enemy while getting pelted with shots. That said, Soldiers of Misfortune isn't all bad. The environments are small enough to encourage exploration and the treasure-hunting aspect is fun. The challenge is definitely there. It takes a lot of effort to complete each mission and I was always looking forward to what the next one had in store. The musical score is quite good but the sound effects are minimal. In the scheme of things Army Men: Soldiers of Misfortune is your standard Wii fare, but please don't mistake that for a ringing endorsement. © Copyright 2017 The Video Game Critic.
Attack of the Movies 3D
Grade: F
Publisher: Majesco (2010)
Reviewed: 2010/6/22
Rating: Teen (animated blood, fantasy violence)
Batman: The Brave and the Bold
Grade: B-
Publisher: Warner Bros. (2010)
Reviewed: 2010/12/3
Rating: Everyone (10+)
Publisher: 2K Sports (2007)
Reviewed: 2007/7/22
Rating: Everyone
Bit.Trip Complete
Grade: D
Publisher: Aksys (2011)
Reviewed: 2013/3/10
Rating: Everyone
BlastWorks: Build, Trade, Destroy
Grade: D
Publisher: Majesco (2008)
Reviewed: 2008/8/15
Rating: Everyone

Its minimal graphics and 2D gameplay may hint at old-school goodness, but BlastWorks is not very good. At the start, you control a biplane unleashing an unending stream of square missiles. Moving up and down has a "spraying" effect, allowing you to hit targets you're not lined up with. But what really makes BlastWorks unique is how defeated enemies go spinning into the air and tend to latch onto your ship. Once attached, they behave like both shields and secondary cannons. It doesn't take long to transform your modest plane into a mechanical monstrosity that takes up the whole screen! In that form, you'll be firing missiles every which way, but you can't avoid objects entering from the right. It's a shame the camera doesn't zoom out at this point. What ends up happening is that pieces continuously break off as new ones latch on. It's pretty cool at first, but once the novelty wears off, you're left with little strategy and plenty of chaos. Be sure to crank up the difficulty to at least "pilot" (if not "ace") or you'll find yourself racking up 17 extra ships on top of your six continues! As you might imagine, the two-player simultaneous mode is crazy, since you can't tell where one player begins and the other ends! Despite its novel premise, the visuals are terribly bland. Not only does the game toss the same old enemies at you over and over again, but the landscapes are incredibly uninspired - almost
barren. Apparently the developers put more effort into the editors that let you design your own ships and stages, but I really don't see the point. Hollow and unfulfilling, BlastWorks is less of a blast and more of a bust. © Copyright 2008 The Video Game Critic.
Publisher: Electronic Arts (2008)
Reviewed: 2008/8/15
Rating: Everyone
Boom Blox: Bash Party
Grade: D
Publisher: Electronics Arts (2009)
Reviewed: 2010/1/12
Rating: Everyone

This lackluster sequel may as well be named
Boom Bust. In the original game, players took turns throwing balls at stacks of blocks, and its sheer simplicity made Boom Blox a joy to play. Bash Party tries to pull the franchise in several new directions at once, but its new layers of complexity undermine the spirit of the game. Bash Party offers a wider variety of challenges including targeting blocks of your color only or knocking small blue gems off larger structures. In addition to throwing, some stages let you use slingshots and cannons. New block types include "virus blox" and "change blox", and diverse scenery ranges from under the sea to outer space. This is a blatant case of more being less. When playing with friends, we would select a random stage only to find ourselves dazed and confused. Unlike the first Boom Blox, you can't just look at the screen and instantly know what to do. The objectives are often nebulous and the stage designs are boring. Heck, I couldn't even get psyched up about the
pirate stages! Lacking the pick-up-and-play quality of its predecessor, Bash Party is the ultimate party killer. The best thing about this sequel is the renewed appreciation it gives you for the
original Boom Blox. © Copyright 2010 The Video Game Critic.
Boy and his Blob, A
Grade: C+
Publisher: Majesco (2008)
Reviewed: 2011/5/14
Rating: Everyone
Bully Scholarship Edition
Grade: B-
Publisher: Rockstar (2008)
Reviewed: 2008/3/24
Rating: Teen
Publisher: GS Software (2007)
Reviewed: 2007/9/14
Rating: Everyone
Carnival Games Mini Golf
Grade: D
Publisher: Take-Two Interactive (2008)
Reviewed: 2008/11/19
Rating: Everyone
Castle of Shikigami III
Grade: C
Publisher: Aksys (2008)
Reviewed: 2008/6/14
Rating: Teen (mild fantasy violence, mild language, sexual themes, use of alcohol and tobacco)
Castlevania Judgement
Grade: F
Publisher: Konami (2008)
Reviewed: 2009/1/8
Rating: Teen (suggestive themes, violence)
Centipede Infestation
Grade: D
Publisher: Atari (2011)
Reviewed: 2013/3/10
Rating: Everyone (animated blood, fantasy violence)
Club Penguin Game Day
Grade: D
Publisher: Disney (2010)
Reviewed: 2011/2/5
Rating: Everyone
Code Lyoko: Quest For Infinity
Grade: D+
Publisher: Game Factory (2007)
Reviewed: 2007/12/23
Rating: Everyone
Publisher: Midway (2007)
Reviewed: 2013/6/15
Rating: Everyone (mild suggestive themes, mild violence)
Publisher: Deep Silver (2007)
Reviewed: 2012/2/28
Rating: Mature (blood, sexual themes, violence)
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