Publisher: Electronic Arts (2010)
Reviewed: 2010/11/16
Rating: Everyone
Publisher: Electronic Arts (2010)
Reviewed: 2011/2/5
Rating: Everyone
Need For Speed Nitro
Grade: B-
Publisher: Electronic Arts (2009)
Reviewed: 2012/6/15
Rating: Everyone 10+ (mild lyrics, mild violence)

As one of several Need For Speed titles to grace the Wii, Nitro is decent but unspectacular. The career mode takes you through exotic locations around the globe including Rio de Janeiro, Cairo, Dubai, Madrid, and Singapore. Your first car is a real piece of crap but it handles surprisingly well. There are several control options, and I gravitated toward the one-handed scheme which is specifically designed to let you race while holding a beer. I could accelerate, brake, and turn left with ease, but when I tried to turn right I almost broke my wrist. To avoid further bodily harm I opted for the Mario Kart-style "sideways" configuration, which works like a charm. The controls are great, and I love how you can initiate long power-slides by tapping the brake and then hitting the accelerator. Double-tapping the A button kicks in the turbo which
literally sets the road on fire (true story bro). The graphics are the weakest aspect of the game. With such exotic locations you would expect bright, arcade-style graphics, but the scenery looks foggy and washed-out. This lack of pizzazz is just magnified in the split-screen mode. To atone for the dull scenery the game incorporates special effects like having buildings washed over with graffiti as you drive by them. It's fun to work through the career mode to gradually unlock cars and tracks. The police can be annoying, but they do play a strategic role in the game. Need for Speed Nitro plays well, and if you sink your teeth into the career mode just might just get hooked. © Copyright 2012 The Video Game Critic.
New Super Mario Bros. Wii
Grade: A
Publisher: Nintendo (2009)
Reviewed: 2009/11/29
Rating: Everyone
Nights: Journey Into Dreams
Grade: D
Publisher: Sega (2007)
Reviewed: 2008/3/24
Rating: Everyone
Publisher: Electronic Arts (2008)
Reviewed: 2008/11/19
Rating: Everyone

Here's a mildly entertaining title that incorporates martial arts skills into a series of brief mini-games. Ironically, Ninja Reflex does
not use the nun-chuck attachment, despite the fact that it
does have a nun-chuck game! When played solo, your goal is to earn a series of colored belts while working your way through increasingly difficult challenges. The six basic game variations include shuriken (throwing star) tossing, katana (sword) fighting, and smashing fruit with nun-chucks. The other three variations focus on your reflexes as you catch flies with chopsticks (not as hard as it sounds!), pull fish from a pond with your bare hands, or catch lightning bugs. No challenge runs more than a minute, and many last just a few seconds. I found them all to be fairly enjoyable when taken in small doses - there's really not a dud in the bunch. If you're looking for some sophisticated swordplay however, you'll be disappointed with the katana game. Not only are you limited to simple blocking and slashing motions, but it's hard to get the side-blocks to register. Still, it's satisfying to slash your foes with the simple flick of the wrist. The graphics and audio are a pleasant surprise. Despite what the generic box cover would imply, each stage offers gorgeous views of traditional Asian villages with dense foliage and colorful flowers. The traditional string music is also effective. Ninja Reflex is shallow fun, and if you can pick it up cheap, it's not a bad way to spend a few hours. © Copyright 2008 The Video Game Critic.
Publisher: Ubisoft (2008)
Reviewed: 2014/3/22
Rating: Everyone 10+ (mild suggestive themes, violence)
Publisher: Ubisoft (2008)
Reviewed: 2020/9/19
Rating: Mature (17+) blood and gore, crude humor, intense violence, sexual themes, strong language

With dramatic camera angles, quick-cut editing, and immersive controls, No More Heroes is a fighting game with style to burn. Its protagonist is a guy named Travis Touchdown armed with a "beam katana" which looks a heck of a lot like a lightsaber. With his slim build and glasses, Travis has a refreshing everyman quality. Your goal is to become the world's number one professional killer by fighting your way up the ranks. The gameplay consists of exploration, mini-games, and a
truckload of sword-fighting mayhem. Buttons are used for basic attacks but motion still plays a role. Orienting the Wii-mote lets you assume a high or low stance, and swinging the controller delivers devastating finishing blows punctuated by fountains of blood. You can decapitate a henchman or slice him in two with a flick of the wrist. Recharging your katana is done by shaking the Wii-mote in a fairly obscene manner, and considering the game's irreverent tone I suspect that was by design. No More Heroes boils down to a series of boss encounters set in diverse locations ranging from a subway to a beach to an exotic mansion. Naturally you'll first have to work your way through an army of henchmen. Between bouts you'll cruise around the city on your motorcycle looking for odd jobs to earn enough cash for the next "entry fee". This is the weakest aspect of the game, as you're forced to perform menial chores like cutting grass, pumping gas, and picking up trash. A quirky sense of humor pervades the entire game and there's an odd sense of self-awareness, celebrating the fact that it's a video game with pixelated icons, old-school sound effects, and classic game references. You have to respect a game willing to take chances and No More Heroes doesn't pull any punches. © Copyright 2020 The Video Game Critic.
No More Heroes 2
Grade: C+
Publisher: Ubisoft (2010)
Reviewed: 2020/9/19
Rating: Mature (blood and gore, intense violence, partial nudity, sexual themes, strong language)
Obscure: The Aftermath
Grade: D
Publisher: Ignition (2008)
Reviewed: 2012/11/27
Rating: Mature (blood and gore, drug reference, mild sexual themes, violence)
Onechanbara: Bikini Zombie Slayers
Grade: D+
Publisher: D3 Publishing (2009)
Reviewed: 2009/8/9
Rating: Mature 17+ (blood and gore, sexual themes, violence)
Oregon Trail: 40th Anniversary Edition
Grade: B-
Publisher: Red Wagons Games (2011)
Reviewed: 2020/9/1
Rating: Everyone (comic mischief, cartoon violence, use of tobacco)
Pinball Hall of Fame: The Williams Collection
Grade: B+
Publisher: Far Sight Studios (2007)
Reviewed: 2008/7/19
Rating: Everyone
Pirates Plundarrr
Grade: C+
Publisher: Majesco (2010)
Reviewed: 2010/8/29
Rating: Everyone
Publisher: Nintendo (2009)
Reviewed: 2009/6/16
Rating: Everyone (10+)
Rampage: Total Destruction
Grade: F
Publisher: Warner Bros. (2007)
Reviewed: 2015/6/20
Rating: Everyone 10+ (violence)

I grew up watching Saturday afternoon "creature features", so it's painful to witness such a winning premise totally squandered. Rampage: Total Destruction puts you in control of giant creatures who climb buildings and pound them until they collapse. The monsters look like rubber toys and there's a wide variety including an ape, lion, lobster, and octopus. In real life Las Vegas and San Francisco would be perfectly good places to destroy, but in this game the scenery is repetitive and dull. The developers wholeheartedly embraced the Wii motion controls, and that was their first mistake. You move by
tilting the controller, and it couldn't be less intuitive. Swinging the Wiimote lets you bash buildings, but it's both imprecise and murder on your wrist. I don't see how anyone could tolerate these controls for more than five minutes. Later I discovered the game supports the nun-chuck attachment, and while it's certainly an improvement the game still
sucks. Controlling your monster is an endless struggle and why can't I squash those annoying soldiers shooting me from the ground?! Punching windows reveals all sorts of goofy bonus items, but they are so ubiquitous you get tired of picking them up! You can consume humans for energy, but I noticed the people continue talking even
after they've been swallowed. So much for realism. If the disc has a saving grace, it's the inclusion of the original Rampage arcade game along with Rampage World Tour. While not great, these further reinforce the notion that Rampage Total Destruction is just a steaming pile of [expletive]. The destruction of this franchise is now complete. © Copyright 2015 The Video Game Critic.
Rapala Tournament Fishing
Grade: F
Publisher: Activision (2006)
Reviewed: 2007/9/14
Rapala's Fishing Frenzy
Grade: C
Publisher: Activision (2008)
Reviewed: 2009/9/1
Rating: Everyone
Rayman Raving Rabbids
Grade: C
Publisher: Ubisoft (2006)
Reviewed: 2008/10/2
Rating: Everyone
Publisher: Ubisoft (2006)
Reviewed: 2007/6/9
Rating: Teen (language, mild suggestive themes, violence)
Publisher: Ubisoft (2010)
Reviewed: 2011/9/22
Rating: Teen (animated blood, mild language, mild suggestive themes, violence)
Resident Evil 4: Wii Edition
Grade: B
Publisher: Capcom (2007)
Reviewed: 2007/10/7
Rating: Mature (17+) blood and gore, intense violence, language
Resident Evil: The Darkside Chronicles
Grade: C-
Publisher: Capcom (2009)
Reviewed: 2014/10/11
Rating: Mature (blood and gore, intense violence, language)
Resident Evil: The Umbrella Chronicles
Grade: D+
Publisher: Capcom (2007)
Reviewed: 2008/2/1
Rating: Mature (blood and gore, violence)
Rhythm Heaven Fever
Grade: D-
Publisher: Nintendo (2012)
Reviewed: 2013/6/15
Rating: Everyone (mild cartoon violence)

Rhythm Heaven Fever is a musical game is its simplest purest form. Using one controller, you simply push A and/or B to the rhythm of the activity on the screen. For example, monkeys toss you golf balls and pressing A lets you hit them onto an island in the distance. In another stage you hop up and down on a see saw. In another you screw heads onto toy robots. Your timing needs to be perfect, but it's much easier when you get into the rhythm of the catchy beat. In fact, you could probably play without even looking at the screen. Rhythm Heaven Fever is a unique concept with some charming cartoon visuals. I appreciate the concept, but it's not particularly fun. The tutorials feel long, and it takes a while to get the hang of each challenge. When you get off beat, the game becomes frustrating. Even when you get into a groove, the game is only moderately entertaining. The best aspect of Rhythm Heaven is its cute, comical graphics. The characters (especially the monkeys) look hilarious, and there are a lot of subtle animations. In the stage where you kick footballs for example, and you can see tiny players leaping for them in the distance. Unfortunately Rhythm Heavy Fever's good intentions aren't enough. Rhythm games need to hit a certain "sweet spot", and this isn't it. © Copyright 2013 The Video Game Critic.
Publisher: Game Factory (2008)
Reviewed: 2008/12/13
Rating: Everyone
Rudolph the Red-Nosed Reindeer
Grade: D-
Publisher: Red Wagon Games (2010)
Reviewed: 2018/12/24
Rating: Everyone

The first time I played Rudolph the Red-Nosed Reindeer I found myself checking my system for a bad connection. It turns out this game employs a static filter for that old newsreel appearance. I think it looks terrible, but my friend Chris thought it had some charm. The story mode consists of short minigames interspersed with lame cutscenes narrated by a snowman who sounds nothing like Burl Ives. You can play as several memorable characters from the TV special including Rudolph, Hermey the Elf, Yukon, Santa, and Clarice. The snow monster only makes a brief appearance at the end of each game. Each game is motion-controlled, timed, and mercifully short. The first challenges you to bounce toys and gifts air, letting them come to rest in Santa's bag or under a tree. The motion controls are pretty bad. Next you're in Santa's workshop hurling paint at toys on conveyor belts. This would have been great if there were some skill involved. All you do is waggle the Wiimote when a toy is highlighted. Next is a mildly amusing cookie-baking game where you follow motion prompts on the screen. Finally you "save Christmas" by tossing presents into chimneys from Santa's sleigh. I enjoyed this one and liked the fact that you are delivering the "misfit toys" from the show. The music is festive enough but some of the voice samples ("I'm a dentist!") are repetitive. High scores are recorded for one and two players, but without initials. Rudolph the Red-Nosed Reindeer is a meager offering, but at least it won't take up any more than 15 minutes of your time. © Copyright 2018 The Video Game Critic.
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