Bad News Baseball
Grade: B
Publisher: Tecmo (1989)
Reviewed: 2008/4/5
Publisher: Nintendo (1984)
Reviewed: 2015/3/21

I can't believe I had overlooked Balloon Fight for so long, because this game is unadulterated arcade joy. Its gameplay borrows heavily from
Joust (Atari 2600, 1982). In fact, it's hard to believe Nintendo wasn't sued by Atari! You control a little guy who flaps his arms while floating on a pair of balloons. Tapping a button gives you lift, but a light touch is required to control your altitude. Each screen offers a new set of grassy platforms, and a serene starry night sky serves as the backdrop. Each round begins with a bunch of mini Count Choculas pumping up balloons and taking to the sky. You pop their balloons by colliding with them when you're higher. This causes them to deploy a parachute, and if you can hit them again before they land you'll score big points. Taking down enemies is extremely satisfying, and I think the snappy popping sound effects have a lot to do with that. When both of your balloons are popped you fall and lose a life. Balloon Fight's gameplay is more forgiving than Joust, but if you dawdle storm clouds unleash "lightning sparks" that meander around the screen. Balloon Fight is easy to play and the instant your game ends you'll want to play again. My main reservation is how advanced stages contain annoying vertical platforms and pesky "spinners". A two-player simultaneous mode and a side-scrolling "balloon trip" mode are also included. Easy to grasp but difficult to master, Balloon Fight is one of those rare games with universal appeal. © Copyright 2015 The Video Game Critic.
Recommended variation: A
Our high score: 112,750
1 or 2 players
Barker Bill's Trick Shooting
Grade: F
Publisher: Nintendo (1989)
Reviewed: 2019/5/18
Recommended variation: Follies
Our high score: 19,900
1 player
Publisher: Ultra (1991)
Reviewed: 2005/8/2

Base Wars is a futuristic baseball game with robot players, much like SNK's Super Baseball 2020 (Neo Geo, 1991). It's an interesting premise and the robots look pretty slick. They all resemble Ultraman in the face, but their lower bodies are composed of wheels, treads, or flying discs. The pitcher/batter screen is impressive, with huge (albeit single-colored), smoothly-animated players. The pitcher literally fires the ball out of his arm, and by holding down the button, you can "power-up" your fastball. With total control of the ball in mid-air, you can make it do all sorts of crazy stuff. The fielding aspect is less impressive; it sucks, really. The screen seems to lag behind when balls are hit, and by the time your fielder comes into view it's usually too late. I tried to dive for the ball once, but alas - I had treads! I'll say one thing for these fielders: they have cannons for arms! No seriously, their arms are literally cannons. But the game's real highlight occurs during tag situations, during which the game is transformed into a one-on-one fighter. The characters are large but their attack controls are rudimentary at best. Cornering the other guy and bashing him in the head repeatedly is usually the best strategy. Of course, when playing against the cheap CPU you'll be lucky to get in one punch! Another annoying aspect of Base Wars is how every other hit is a freakin' homerun - enough already! Still, I enjoy the brisk pace of the game and its over-the-top action. Base Wars certainly is unique and should appeal to most arcade-minded sports fans. © Copyright 2005 The Video Game Critic.
Publisher: Nintendo (1984)
Reviewed: 2001/4/22

I thought this early Nintendo title would deliver some fun old-school action, but its gameplay turned out to be
atrocious. I like the idea of viewing the entire field on one screen (as in Atari 5200 Realsports Baseball), with a separate screen for the pitcher/batter duel. The ball movement is smooth enough, but the fielders are
painfully slow and choppy. Much of the fielding appears to be computer controlled, and it's all too common for outfielders to throw out runners headed to first. Baseball's sound effects are practically non-existent, and so is the fun. © Copyright 2001 The Video Game Critic.
Baseball Simulator 1.000
Grade: B+
Publisher: Culture Brain (1989)
Reviewed: 2007/5/22
Publisher: SNK (1989)
Reviewed: 2009/7/12
Baseball Stars II
Grade: A
Publisher: Romstar (1991)
Reviewed: 2009/7/12
Publisher: Jaleco (1988)
Reviewed: 2008/4/7
Bases Loaded 2: Second Season
Grade: F
Publisher: Jaleco (1989)
Reviewed: 2007/4/7

In this ill-conceived sequel, Jaleco effectively butchers their landmark baseball franchise beyond recognition. The original Bases Loaded was an old favorite that most NES sports fans have fond memories of. There was room for improvement, but Second Season breaks more than it fixes! The pitching screen has been slightly redesigned, and while the players are smaller, they're also better animated so it's hard to complain. Once a ball is put into play however, everything goes straight to hell. Instead of the classic "from the plate" fielding perspective, you get an awkward "down the baseline" angle that's as disorienting as it is ugly. Adding insult to injury are blob-like fielders that move in a choppy, unsightly manner, rendering the new dive moves worthless. Bases Loaded 2 is just sloppy in general, with lousy control exacerbated by rough outfield scrolling. But the game's worst arocity is its unbearable looping theme song that just won't go away. If someone were to blow a whistle into your ear for the duration of the game, it would be an
improvement. Second Season is so
awful that you start to wonder if Jaleco's first Bases Loaded game was an
accident! © Copyright 2007 The Video Game Critic.
Publisher: Jaleco (1991)
Reviewed: 2007/4/7
Publisher: Sunsoft (1989)
Reviewed: 2015/3/21
Our high score: 26,300
1 player
Batman Return of the Joker
Grade: D
Publisher: Sunsoft (1991)
Reviewed: 2011/9/23
Publisher: Konami (1993)
Reviewed: 2010/12/26
Our high score: 24,140
Save mechanism: Password
1 player
Publisher: Rare (1991)
Reviewed: 2007/7/1
Our high score: 116,000
1 or 2 players
Publisher: LJN (1990)
Reviewed: 2014/12/9
Publisher: Wisdom Tree (1991)
Reviewed: 2010/1/15
Big Nose Freaks Out
Grade: D
Publisher: Codemasters (1992)
Reviewed: 2015/8/29
Find Big Nose Freaks Out on
eBay,
YouTubeFind Aladdin game enhancer on
eBayOur high score: 8660
1 or 2 players
Publisher: Capcom (1988)
Reviewed: 2000/7/2

In this innovative action adventure, you're a soldier on a mission to infiltrate an enemy headquarters and foil an evil General's plans. I know - it sounds like every NES game you've ever played, right? Its story not withstanding however, Bionic Commando is in a league of its own. The "bionic" part of your soldier is his extensible arm, which pulls him up onto high platforms and allows him to swing to distant ledges. Getting comfortable with the arm control is the key to playing Bionic Commando, and it does take a while. You're also equipped with all the obligatory weapons including machine guns, bazookas, and rocket launchers. Although primarily a side-scrolling affair, there are also some terrific overhead stages that play similar to Mercs or Front Line. By accessing scattered enemy computers you obtain clues and can even spy on your enemies. Bionic Commando is loaded with unique stages, and you can choose the order in which they are played. No question about it - Bionic Commando was way ahead of its time. © Copyright 2000 The Video Game Critic.
Publisher: Hot B (1989)
Reviewed: 2007/9/8
Our high score: 12.7 lbs
1 player
Publisher: Konami (1988)
Reviewed: 2004/10/18
Publisher: Sunsoft (1988)
Reviewed: 2004/3/16
Publisher: Hot B (1991)
Reviewed: 2007/9/8
Publisher: Data East (1990)
Reviewed: 2000/3/10

I have fond memories of playing Boulderdash on my 8-bit Atari computer in the early 80's, when it still under the Electronic Arts label. It was a good idea to resurrect this fun title for the NES. The main character who resembled an alien in the original has received the "Mario treatment", and now resembles a cute little miner. Borrowing many elements from Dig Dug, you dig through the soil, collect items, and dropping rocks on enemies. But Boulderdash takes this concept to the extreme, with non-stop, twitch gameplay and tons of rocks that tend to avalanche. The action is pretty intense but there's subtle strategy involved, and you'll often need to initiate a avalanche in order to gain access to a new area. Boulderdash has aged quite well, and includes a nice password save and a fine soundtrack. © Copyright 2000 The Video Game Critic.
Our high score: 1,071
1 player
Bram Stoker's Dracula
Grade: B
Publisher: Sony (1993)
Reviewed: 2018/11/13
Our high score: 15,950
1 player
Publisher: Taito (1988)
Reviewed: 2003/1/19

In Bubble Bobble one or two players control bubble-blowing, chubby little green dinosaurs. The game is jam-packed with 113 levels(!), each with a unique platform configuration. Your goal is to blow bubbles at wandering beasts, trapping them inside and causing them to float towards the top of the screen. Popping these bubbles produces bonus items (fruit, vegetables, and jewelry), and popping several at a time is key to racking up big scores. The game has a Dig Dug vibe that I find appealing. Power-ups spice up the action, including one that wipes out all enemies on the screen. A pleasant musical theme plays throughout the game. Bubble Bobble seems simplistic at first, but there's actually quite a bit of technique involved. Some gamers consider Bubble Bobble to be an NES classic, and they may be right. © Copyright 2003 The Video Game Critic.
Our high score: 98,720
1 or 2 players
Bugs Bunny Crazy Castle
Grade: F
Publisher: Kemco (1989)
Reviewed: 2002/5/14

What we seem to have here is a platform game with
no jumping. After playing Crazy Castle, I'm starting to think that wasn't such a good idea! Playing as Bugs Bunny, your goal is to collect all the carrots on each level while avoiding characters like Sylvester the cat, Daffy Duck, and Yosemite Sam. The stages are colorful but not very imaginative - just a bunch of empty platforms joined by doorways or tubes. Each side-scrolling stage measures about three screens in width. The graphics are high in resolution, but the characters are so tiny that it's hard to discern their animations. Apparently the best way to neutralize enemies is by dropping boxes on their heads, but since there's no jumping, getting cornered means certain death (unless you have a power-up). Crazy Castle is mildly amusing for a while, but it's too easy and you'll get bored as you rack up endless bonus lives. The controls are stiff, the stages are redundant, and the muffled music sounds like it was recorded in a mineshaft. Crazy Castle is one of those uninspired titles you play once and never again. © Copyright 2002 The Video Game Critic.
Our high score: 32,700
1 player
Publisher: Vic Tokai (1988)
Reviewed: 2000/5/14

Here's a simple but entertaining little driving game that was popular in the arcades of the early 80's. You control a jumping car on a vertically-scrolling road, bumping other cars into guardrails or landing on them for points. Be sure to keep an eye out for rapidly-approaching gaps in the road that you'll need to jump over. Bump N Jump's graphics are colorful, with changing scenery that includes a bridge, city, and suburbs. A pleasant background tune plays throughout the game. It's not very intense, but Bump N Jump provides simple arcade enjoyment. © Copyright 2000 The Video Game Critic.
Our high score: 20,900
1 player
Publisher: Taxan (1989)
Reviewed: 2018/2/14
Our high score: 118,480
Save mechanism: password
Publisher: Data East (1992)
Reviewed: 2007/5/22
Our high score: GWC 10,950
1 or 2 players
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