All variations feature simple 3D graphics with varying camera angles, poor control, and confusing instructions. You'll need to play the games in order, although once you complete a game it becomes available from a mini-game menu. Sadly, these are not the kind of games you'll want to play twice (or even once, for that matter). Adding insult to injury, you can only save after every four games, and it's quite likely you'll get stuck on one of them. Incredible Crisis is an incredible piece of garbage. © Copyright 2001 The Video Game Critic.
The nightmare of a control scheme places the fire and thrust buttons right next to each other, making it difficult to do both at once. When firing into a group of flying saucers, it's hard to tell if you're inflicting any damage, especially since they tend to regenerate. On the bright side, the town below looks nice with its rolling hills and detailed landmarks. The cheesy music also suits the game well. But ultimately Invasion From Mars is a total bust due to its extremely dull gameplay. It only cost me a few bucks, but in retrospect a nice sandwich would have been a better investment. © Copyright 2000 The Video Game Critic.
Iron and Blood comes across as a shallow button-masher but it does have some depth. There are two dodge buttons, two block buttons, and you can even attack foes on the ground. It's a shame the game's ambitions are undermined by its clumsy controls and jerky animation. Whenever your opponent dodges or runs, you must wait for your fighter to slowly rotate to face the right direction! Blocked attacks pass harmlessly through your opponent's body, and sometimes you can strike your opponent while facing the opposite direction. The camerawork is so poor you often can't see what's going on.
The small battlefield is surrounded by a force field. It's easy to inadvertently lunge into this force field, causing your character to get thrown to the ground unconscious. The digitized backdrops ooze atmosphere but lack interesting detail. The sound effects lack punch and the voice samples are loaded with sniveling comments like "I'm just too fast for you!" Torches that gradually extinguish are a poor substitute for life bars. The single-player campaign spices up battles with magical artifacts, but the D&D license feels squandered. Promising much but delivering little, Iron & Blood is a really unlikeable fighting game. © Copyright 2015 The Video Game Critic.
Your mech is equipped with a number of weapons including an assault rifle, gatling gun, grenades, and even a giant chainsaw. Twenty-five challenging missions await you, but if you're the impatient type, you can just dive right into the arcade mode where the object is to simply destroy everything. You'll meet fierce resistance from tanks, cannons, helicopters, and other mechs, but a handy scanner lets you track them all.
The virtual city is loaded with skyscrapers, explosive gas tanks, and warehouses that hold power-ups and ammunition. As you would expect, these graphics are more detailed that the Jaguar games, but still maintain the same style. I like how the levels aren't completely flat - the hills and valleys add strategic value. The controls take time to learn, and it's too easy to get caught up on a piece of scenery. You can't always tell when you're under fire, so it's possible to incur a good deal of damage without even realizing it.
Finally, the vagueness of the mission objectives can be really annoying. Otherwise Iron Soldier 3 has its bases covered, with a pulsating soundtrack and even a split-screen two-player cooperative mode. Be sure to check out the amazing cinematic intro, which features some amazing special effects. Jaguar veterans will appreciate Iron Soldier 3, but its deliberate pace and steep learning curve may deter novice gamers. © Copyright 2004 The Video Game Critic.