Publisher: Acclaim (1995)
Reviewed: 2000/10/3
Rating: Teen

D is a bone-chilling, spine-tingling first-person adventure where you control a woman wandering around a huge mansion attempting to discover what happened to her father. This game is unique because it's played in
real time, and it ends exactly after two hours after you start playing, unless you finish it, of course. You can't even pause or save your place, so make sure you have two hours free before you undertake this intense adventure. The plodding pace made me impatient at first, but I soon got caught up in the creepy atmosphere. D is effectively frightening and has some genuinely intense moments. Chilling sound effects and ominous music are used effectively, and the first person graphics, although somewhat grainy, are good enough to immerse you in this dark world. Movement is smooth but also very SLOW - slow enough to make retracing your steps feel tedious. Fortunately the puzzles tend to be straight forward, so you won't get stuck in any room for too long. Your character automatically moves toward vital objects, and there are no red herrings to be found. Unfortunately, by the time you get to disk 2, the slow movement and endless puzzles start to get tiresome. The replay value is gravely wounded by the fact that you can never skip the cinematics, which are often lengthy and annoying. But overall D is a spooky and worthwhile trip, at least the first time through. © Copyright 2000 The Video Game Critic.
Publisher: Acclaim (1995)
Reviewed: 2017/8/24
Rating: Kids to Adults
Our high score: 1,042,320
1 or 2 players
Dark Seed (Japan)
Grade: C-
Publisher: Cyberdreams (1993)
Reviewed: 2008/10/22
Publisher: Sega (1995)
Reviewed: 2011/8/10
Rating: Kids to Adults
Daytona USA Championship Circuit Edition
Grade: B
Publisher: Sega (1996)
Reviewed: 2011/8/10
Rating: Kids to Adults
Publisher: Sega (1995)
Reviewed: 2007/4/19
Rating: Kids to Adults

Despite a title screen that depicts a woman engulfed in flames, Decathlete really isn't painful to play. Like so many other Olympic-style games, it is fast-paced, easy-to-learn, and unintentionally hilarious. But why in the world is Decathlete limited to just two players? At the very least, some kind of multi-tap should have been supported (if not included). Each event is introduced with a quick tutorial, although this feature is inexplicably omitted for the first event, the 100-meter dash. The contests are fun but uneven in terms of difficulty. The shot-put requires only a single, well-timed button press, but the pole vaulting is so complicated I couldn't figure it out. The controls in the javelin event are erratic, causing you to become "stuck" in mid-throw. The character models look awful, with angular bodies that do absolutely no justice to the curves of the female athletes. The guys appear to be wearing thongs, and that's
never a pretty sight. The stadiums aren't much to look at, but the soaring skyscrapers and desert mesas looming in the background look great. Although Sega Sport's slogan in 1995 was "We Sweat the Details", you'd never know from all the rough edges, including laughable text ("Let's Go Next Game!") and irritating audio glitches (especially during the 1500 meter dash). I do like how it automatically saves world records and high scores though, and it's pretty easy to get "on the board". Despite its faults, Decathlete is still amusing to play against a friend. Sega would release a much improved sequel for the Dreamcast called Virtua Athlete. © Copyright 2007 The Video Game Critic.
Detana Twinbee Yahho Deluxe (Japan)
Grade: B-
Publisher: Konami (1995)
Reviewed: 2011/10/20
Our high score: 1,258,930
1 or 2 players
Publisher: Sega (1998)
Reviewed: 2007/12/31
Rating: Teen (13+)
Dodonpachi (Japan)
Grade: B-
Publisher: Atlus (1997)
Reviewed: 2009/5/2
Our high score: 1,182,390
1 or 2 players
Donpachi (Japan)
Grade: B+
Publisher: Atlus (1996)
Reviewed: 2009/5/2
Our high score: 1,039,161
1 or 2 players
Publisher: Id Software (1996)
Reviewed: 2012/1/25
Rating: Mature 17+

Doom is a classic first-person shooter that originated on the PC but later appeared on many consoles in the mid-90's. This Saturn edition is seriously weak, especially compared to its Playstation cousin. The graphics look washed out and the sound effects lack punch. Why in the heck does it sound like I'm taking damage when I walk down steps? What really hurts the game however is the lousy frame-rate. After a few levels the slow, jerky visuals can give you a massive headache. And when the frame-rate slows, the controls become sluggish and inexact. Even opening a door looks choppy. The back of the box claims the game is "deathmatch-ready with two-player link capabilities" but as far as I can tell that is completely false. As is often the case, Saturn owners got the short end of the stick. © Copyright 2012 The Video Game Critic.
Save mechanism: Password
1 player

Double Switch
Grade: C+
Publisher: Sega (1993)
Reviewed: 2020/12/21
Publisher: Acclaim (1996)
Reviewed: 2005/2/13
Rating: Teen (animated violence, blood, and gore)
Dungeons and Dragons Collection (Japan)
Grade: B
Publisher: Capcom (1999)
Reviewed: 2004/8/4
Publisher: Sega (1994)
Reviewed: 2013/4/25
Rating: Kids to Adults

The Earthworm Jim franchise is known for its fantastic intergalactic worlds, rapid-fire shooting, and offbeat sense of humor. You'll haul pigs to solve puzzles. You'll fight giant ants carrying human babies. You'll ride "granny chairs" while avoiding old women falling from the sky. The first boss is a freakin'
goldfish in a bowl for Pete's sake! Earthworm Jim 2 is genuinely funny, inventive, and dare I say...
overrated? The game's fun factor never rises to its level of charm and good looks. The rapid-fire shooting is satisfying, but aliens are often hidden behind rock walls. Jim can leap pretty far, but he sometimes fails to grab hold of ledges. The stages tend to wind their way all over the place, making it hard to tell if you're heading in the right direction. In the stage entitled "Lorenzo's Soil", you're equipped with a special gun that lets you burrow through dirt. It's a boldly original concept - and one I
hate with a passion! It's actually more painful on the Saturn version than it is on the Genesis. That stage lasts an
eternity. Several other stages tested my patience as well, including the excruciatingly slow "blind cave salamander" maze. Still, Earthworm Jim 2 offers a wide variety of stages loaded with surprises, funny animations, and wacky digitized noises. There's a password option, but the fact that it's a series of random objects makes it really hard to write down. The graphics are obviously sharper than the Genesis, and some of the planet-scapes are visually arresting. The audio is clear and the music has a relaxing, laid-back vibe. Despite these upgrades however, I didn't find this any more enjoyable than the Genesis game. If fact, I think I enjoyed it
less. © Copyright 2013 The Video Game Critic.
Save mechanism: Password
1 player
Publisher: Sega (1997)
Reviewed: 2015/4/29
Rating: Teen (animated blood, violence, suggestive themes)
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Screen shots courtesy of Moby Games, Shinforce, Games Database, Video Game Museum, GameSpot, Rotten Tomatoes, Racket Boy, GameFAQs.com, Old Games News, Hardcore Gaming 101, IGN.com