Publisher: Electronic Arts (1996)
Reviewed: 2008/10/22
Rating: Kids to Adults
Publisher: Electronic Arts (1997)
Reviewed: 2008/10/22
Rating: Kids to Adults
Publisher: Bullfrog (1996)
Reviewed: 2004/2/3
Rating: Kids to Adults
Manx TT Super Bike
Grade: B-
Publisher: Sega (1997)
Reviewed: 2007/5/1
Rating: Kids to Adults
Marvel Super Heroes
Grade: A
Publisher: Capcom (1997)
Reviewed: 2000/7/22
Rating: Teen (13+)

Outstanding! Wow - this 2D fighter really blew me away! The characters are HUGE and smoothly animated with awesome, over-the-top attacks. The lineup includes Spiderman, Shuma-Gorath, Captain America, Blackheart, Iron Man, Juggernaut, Magneto, Psylocke, Wolverine, and the Incredible Hulk. I love some of the wisecracks made after each victory ("You're gonna be a great sidekick someday!"). All the standard punch/kick moves apply, plus there are a few special attacks for each character. The backgrounds are gorgeous, and sometimes the screen will scroll up really, really far. Options allow you to adjust the difficulty mode and turbo speeds. The only thing that bothers me is the prospect of having Spiderman fight Captain America - I can only pray that this unfortunate situation never occurs in real life. All in all, Marvel Super Heroes is my favorite fighting game for the Saturn. © Copyright 2000 The Video Game Critic.
Publisher: NMS Software (1997)
Reviewed: 2005/1/11
Rating: Teen
Publisher: Midway (1998)
Reviewed: 2017/8/24
Rating: Mature 17+ (animated blood, animated violence)
Our high score: 90,200
1 or 2 players
Metal Black (Japan)
Grade: C
Publisher: Ving (1996)
Reviewed: 2012/1/25
Our high score: CJS 117,820
1 or 2 players
Minnesota Fats: Pool Legend
Grade: C
Publisher: Data East (1995)
Reviewed: 2018/6/17
Rating: Kids to Adults

As a longtime fan of
Side Pocket (Genesis, 1992) I felt right at home with Minnesota Fats Pool Legend. The game serves up the same swanky, smoky lounge bar atmosphere, but the graphics are so sharp you can see the wear on the pool table felt. It's still a little hard to tell the solids from stripes however. The gameplay feels unchanged, and I'm kind of bummed out they couldn't enhance the physics for the Saturn. While the balls roll smoothly it's still hard to get the exact angle you want for your shot. It is easy to make the cue ball jump, and dramatic scaling effects are used to convey the illusion of the ball popping into the air. Unlike the Genesis game you can challenge a variety of CPU players. I was a little concerned when I saw "thinking..." displayed during my opponent's turn, but it never takes more than a second or two for them to calculate the shot. What makes the game novel is its story mode with cinematic cut-scenes starring "the Fat Man" himself. The video quality and music are both on par with a circa 1979 adult film, but the acting is far worse. Maybe that's why there are so many hookers? During the actual games you're forced to listen to hokey lounge music or annoying country twang. Why isn't the music selectable? I mean, the main menu has a
jukebox for Pete's sake. The Trick mode has returned from the Genesis game, serving as a fun side diversion. Minnesota Fats Pool Legend is a lazy effort but those priceless full-motion video clips somehow make it all worthwhile. © Copyright 2018 The Video Game Critic.
Publisher: Sega (1996)
Reviewed: 2000/10/3
Rating: Kids to Adults

Mr. Bones is a collection of high quality mini-games sandwiched between some extremely impressive full motion video (FMV) clips. You control a skeleton named Mr. Bones who was formerly a blues musician. He is pursued by an army of skeletons under the spell of an evil wizard. The video clips that convey the storyline are the most impressive I've seen on the Saturn, seamlessly combining live actors and computer animation. I'm pretty jaded when it comes to FMV, but these clips held my attention. The levels themselves range from typical side scrolling mayhem to some of the most original concepts I've ever seen in a video game. Some of the more unique stages include playing a guitar (cool!), playing drums, telling jokes (seriously), gliding through a huge cathedral, fighting a skeletal T-Rex, and saving a village of little people from spiders (their high-pitched screams are hilarious). In most stages, hits will cause you to actually "lose" bones, forcing you to crawl around with no legs, or hop on your spine! Although no single level here could stand on its own, it's evident that a tremendous amount of thought and effort was put into each one. The graphics are sensational, and the sound effects and music are equally impressive. If Mr. Bones has a fault, it's the difficulty level. Just making it through the first level is entirely too hard. Also, the jumping control could be more responsive at times. But overall, Mr. Bones is an amazing piece of work. © Copyright 2000 The Video Game Critic.
Publisher: Electronic Arts (1997)
Reviewed: 2000/12/24
Rating: Kids to Adults

Electronic Arts waited a few years before releasing their basketball games for the Saturn, and it was hardly worth the wait. This sloppy version makes the Playstation edition look like a masterpiece by comparison. NBA Live 97 looks ugly, sounds horrible, and the gameplay is a mess. The players are composed of rough polygons and look terribly blocky. The animation is far from fluid, as the ball jumps around and magically appears in a player's hands. It's actually hard to tell what's going on! The sound is minimal, with a steady water-faucet crowd and brief comments provided by the announcer after each basket. Even the control is horrendous. Players move much too fast and don't stop when you want them to. Are they playing on ice or something? To round things out, the computer AI is weak, the dunks are unspectacular, and the loading times are painfully long. You'll be reaching for your old Genesis after playing this garbage. © Copyright 2000 The Video Game Critic.
Publisher: Sega (1996)
Reviewed: 2000/8/21
Rating: Kids to Adults

The only positive thing I can say about NFL '97 is how much it makes me appreciate my Madden football games. NFL '97 may quite possibly be the worst football game I've EVER played. Relative to the 32-bit system it runs on, it's an utter disgrace. The big-headed players look so ridiculous that you won't believe your eyes. The pixelation is horrible and the generic stadiums lack any degree of detail. And as bad as the graphics are, the gameplay is even worse! The players move slow and the control is sluggish. An idiotic passing/kicking system shows the path of the ball BEFORE it's thrown. This is not only the worst idea ever for a football game, but the muddled graphic representation looks like crap. While playing the computer, time automatically runs off the clock before each play, and while this is intended to speed up the game, it makes controlling the clock impossible. The crowd sounds like a steady faucet, and there's no voice commentary at all. Sega released some fine football games 5 years earlier on the Genesis, so how they could release this piece of garbage is a mystery. This was supposed to compete against the Sony Playstation's NFL Gameday? I think not! © Copyright 2000 The Video Game Critic.
Publisher: Electronic Arts (1996)
Reviewed: 2005/2/13
Rating: Kids to Adults (animated violence)
NHL All-Star Hockey
Grade: F
Publisher: Sega (1995)
Reviewed: 2007/12/31
Rating: Kids to Adults
Night Warriors - Darkstalker's Revenge
Grade: A-
Publisher: Capcom (1996)
Reviewed: 2002/3/26
Rating: Teen

There's an interesting story behind this game. Capcom originally made a deal with Sony to release their Darkstalker games
exclusively for the Playstation. However, in a rather sneaky maneuver, Capcom circumvented the deal by calling the sequel "Night Warriors" and thus was able to release it on the Saturn. Since the Saturn is well-equipped for 2D games, Night Warriors looks particularly sharp and plays slightly better than its Playstation counterpart. The control is crisp, and there are four additional playable characters. You'll recognize two of them as the bosses from the first Darkstalkers, and the other two are a vampire hunter and a freaky "Chinese ghost" that looks like a girl with long arms. Like the first game, there are some incredible babes here including Morrigan (busting out all over) and Felicia (if she didn't have the legs of Hulk Hogan, she'd be pretty cute). The animations are always entertaining, and there are tons of crazy moves. Night Warriors is great fun, and stands as one of the premiere Saturn fighters. © Copyright 2002 The Video Game Critic.
Find Night Warriors - Darkstalker's Revenge on
eBay,
YouTube1 or 2 players
Nights Into Dreams
Grade: A-
Publisher: Sega (1996)
Reviewed: 2005/1/11
Publisher: Electronic Arts (1996)
Reviewed: 2000/12/24
Rating: Kids to Adults

How many ways can EA screw up a golf game? Plenty! Start with excessive loading time between holes and even between shots. Then add a five-second lags between when you initiate your shot and when the golfer actually swings. Then throw in some unimpressive, choppy graphics and poor sound. PGA 97 is a major letdown, especially compared with the stellar PGA 96 (Playstation). The static look of the two courses, along with the lack of sound effects, doesn't exactly put you "in the game". The choppy ball movement is absolutely unforgivable, and where's the wind indicator? Apparently EA was concentrating on their fancy new "torn paper" user interface, but it wasn't worth the effort. PGA Tour 97 is playable, but it's a long, slow game. Incidentally, this was the game that began a long, downward spiral for EA golf games in general. © Copyright 2000 The Video Game Critic.
Publisher: Sega (1995)
Reviewed: 2003/3/20
Rating: Kids to Adults (Mild animated violence)
Panzer Dragoon II Zwei
Grade: A
Publisher: Sega (1996)
Reviewed: 2003/3/20
Rating: Kids to Adults (Animated Violence)

The first Panzer Dragoon had a few graphical issues, but it was still a terrific game. This sequel addresses those problems and augments the experience with even more variety and deeper gameplay. The first thing you'll notice are the ground-based stages - that's right, it's not all flying this time. The ground stages are a nice change of pace, and they control nicely. But the best new feature is the "berserk" attack, which obliterates everything on the screen (like a smart bomb). It's especially devastating against bosses, which range from huge airships to freaky creatures. I like how you methodically shoot pieces off of the airship boss, and then can look back to watch it crash into the ground. Although Panzer Dragoon II is still "on rails", there are times when you can actually select alternate paths, and depending on your score, your dragon increases in size and strength between stages. Add in the ability to save your game, and you can see this is a complete package. Even the graphics are easier on the eyes thanks to larger, better-defined enemies. It's hard to be critical of Panzer Dragoon II - it's one of the best Saturn games I've ever played. © Copyright 2003 The Video Game Critic.
Panzer Dragoon Saga
Grade: A-
Publisher: Sega (1998)
Reviewed: 2013/10/1
Rating: Teen (animated violence, mild language)
Pebble Beach Golf Links
Grade: D+
Publisher: Sega (1995)
Reviewed: 2000/12/24
Rating: Kids to Adults

Don't you hate it when developers spend too much time on extra bells and whistles instead of getting the main game right? That's what seems to have happened in Pebble Beach Golf Links. The game looks good, but it's very difficult to gauge the power of your shots! That's too bad, because otherwise Pebble Beach has a lot going for it. The graphics are attractive, and you can tell you're playing on Pebble Beach because of the ocean in the background. There's only one course, so the replay value is limited. Each hole is introduced by Craig Sadler, who also offers advice. Craig doesn't seem too excited about being in the game - in fact, he actually looks pretty bored and occasionally pissed-off. Lighten up Craig! You play a GAME for a living! The preview of each hole features really bad (shaky) video footage. The game has plenty of bells and whistles as I mentioned, but many are completely unnecessary. Do we need to see the caddy on the screen? Would you ever use the option in which Craig Sadler can "pinch hit" for you and hit one of your shots? No question about it, if Sega had concentrated more on the main engine, this could have been a winner. As it is, it's pretty mediocre. © Copyright 2000 The Video Game Critic.
Publisher: Lobotomy Software (1996)
Reviewed: 2008/9/12
Rating: Mature (17+) (violence, blood and gore)
Publisher: Universal (1994)
Reviewed: 2013/7/4
Rating: Teen

I've been searching for the best home version of Primal Rage and I'm pretty sure I've found it. Heck, this Saturn edition might be better than the arcade game! The first thing I noticed was that the creatures are
huge - about half the screen in height. Better yet, the animation is very smooth and the controls are tight. The battles are real slugfests, and they remind me a little of those old Japanese monster movies. All the little bells and whistles are here - the flying pterodactyls, the chick on the continue screen, and the statistical breakdown after each game. The game also includes the pre-rendered introductory scenes (like the 3DO version), but I recommend turning these off. You might be able to stomach their rudimentary pre-rendered 3D animations once, but that's it. Unlike the Jaguar and 3DO versions, there are no bonus modes like endurance or tug-of-war, but I don't think anybody will miss them. The game features quick loading too, with no pauses between rounds. Primal Rage was never a great fighter, but on the Saturn it's quite the spectacle to behold. © Copyright 2013 The Video Game Critic.
Our high score: 130802
1 or 2 players
Publisher: Empire (1996)
Reviewed: 2006/3/14
Rating: Kids to adults

In this slick pinball simulation, you view the action from the end of the table as you would a real pinball game. The only problem with this scheme is how the graphic details of the far end of the table are lost. That's certainly the case with Pro Pinball, but the table's thoughtful design makes it easy to see the bulk of the action. The table is entitled "The Web", and while it's utterly generic, there's a lot of fun to be had. The color scheme is black splashed with red and blue accents, and there's such a high degree of detail that the table looks nearly photo-realistic. Pro Pinball's controls are more robust than most pinball games, providing the ability to nudge the table in
three different directions! The physics is good, although the balls do tend to get "floaty" during the multi-ball modes. Some of the mini-games are actually played out on the dot-matrix video display at the end of the table, including a simple one that involves shooting asteroids. Adrenaline-pumping music adds to the frenzy, but the fuzzy voice samples are hard to discern. Maybe it's because I'm a pinball nut, but I really became immersed in this game. It's very challenging and has that "one more time" quality. You always want to beat your previous best score, but sadly, these are
not saved to memory. Despite that blatant flaw, Pro Pinball is a quality title that will keep you riveted to the screen. © Copyright 2006 The Video Game Critic.
Quarterback Attack
Grade: D-
Publisher: Digital Pictures (1995)
Reviewed: 2008/9/12
Rating: Kids to Adults
Radiant Silvergun (Japan)
Grade: B+
Publisher: Treasure (1998)
Reviewed: 2004/8/4
Publisher: Ubisoft (1995)
Reviewed: 2009/5/15
Rating: Kids to Adults
Publisher: Acclaim (1995)
Reviewed: 2000/7/4
Rating: Mature

You'll have to look high and low to find a worse video game than Revolution X. The premise of this debacle is that a "new world order" has risen up and prohibits everything that is fun, including music. With Aerosmith's help, it's up to you to stop this evil army! After playing Revolution X, the only people I want to stop is Aerosmith - from making more video games!! The gameplay is incredibly shallow and boring. All you do is aim some crosshairs, hold down you machine gun button and splatter wave after wave of generic soldiers. The blood is gratuitous and phoney-looking, and the graphics suffer from extreme pixelation. In fact, the screen becomes such a mess that you can't even tell what's going on - but don't stop shooting! The bosses are ridiculously hard to take out, even if you fire down their throat for five minutes. During all the mayhem, you may notice dancing girls in cages or the band playing in the background (I tried to shoot them). Every now and then, members of the band will offer unneeded support and advice. The only redeeming factor of this game may be the Aerosmith soundtrack. Otherwise, Revolution X is absolutely horrendous. © Copyright 2000 The Video Game Critic.
Publisher: Kokopeli Digital Studios (1996)
Reviewed: 2015/7/11
Rating: Teen
Publisher: Acclaim (1995)
Reviewed: 2007/4/19
Rating: Teen (animated violence)
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