Call of Duty: Black Ops Declassified
Grade: B+
Publisher: Activision (2012)
Reviewed: 2013/2/7
Rating: Mature (blood, drug reference, strong language, violence)

Why do gamers like first-person military shooters so much? Maybe because they're
awesome? Declassified is pretty much what I want in a portable version of Black Ops. The missions are short and to-the-point, with fewer cut-scenes and less computer-controlled bull-[expletive]. Declassified puts you in precarious situations in locations that span the globe. You'll infiltrate facilities, rescue hostages, and halt missile launches. You'll travel to Vietnam, Afghanistan, Germany, and Russia. There are plenty of snow scenes, which is always a plus. It's fun to weed out enemies one by one, and the auto-targeting system lets you pick off several in rapid succession. The graphics are comparable to the console version, and I don't mind using the edge of the touch screen to access grenades and other special weapons (less buttons to remember). The commercial for this game highlights its on-line mulitplayer mode, but Declassified packs enough single-player challenges to keep you busy. The campaign only has about 15 missions, but you also get time trials and a "hostiles" mode. Hostiles is like playing on-line, except you fight against wave after wave of CPU-controlled players. High scores and best times are recorded for all modes. If there's one thing I dislike about Declassified, it's the uneven mission difficulty. That second mission is absolute
murder! You need to save groups of analysts being held hostage, and it's really tough to prevent them from getting shot. It must have taken me
100 tries to get past that one. The key is to use a flash-bang to buy yourself extra time. In the end, Black Ops: Declassified is not the epic experience of the console game, but it doesn't try to be. It's simple yet satisfying shooting action on-the-go. © Copyright 2013 The Video Game Critic.
Dariusburst: Chronicle Saviors (Japan)
Grade: C-
Publisher: Chara-Ani Corp (2015)
Reviewed: 2017/11/26
Publisher: Atlus (2013)
Reviewed: 2019/12/29
Rating: Teen
Publisher: Sony (2011)
Reviewed: 2013/2/7
Rating: Teen (fantasy violence, mild suggestive themes, use of alcohol)
Hot Shots Golf: World Invitational
Grade: A
Publisher: Sony (2012)
Reviewed: 2013/9/15
Rating: Everyone (mild suggestive themes)
Killzone: Mercenary
Grade: C+
Publisher: Sony (2011)
Reviewed: 2014/1/5
Rating: Mature (blood and gore, intense violence, language, partial nudity)
Publisher: Sony (2011)
Reviewed: 2014/1/5
Rating: Everyone

Oh, how I
despise this game! Little Deviants is a tech demo masquerading as a legitimate title. It features a wacky assortment of cartoon characters who assume roles in mini-games meant to be played for high score. These games really bend over backwards to leverage the touch screens (front and back), camera, and oscilloscope of the Vita system. In the first game you guide a rolly-polly character around a meadow by using the rear touch pad to create bumps and ridges in the landscape. It sounds like a lot of fun, but it's remarkably non-intuitive and aggravating. Other games challenge you to knock down robots that appear in doorways (by tapping the screen) or skydive through rings (by tilting the system). "Bots Invasion" is a first-person shooter that uses the camera to make it look like your targets are flying around the room you are in. On the surface, these concepts sound promising. In reality, they feel like
repetitive chores. And the situation is even worse than that. The games are downright
annoying, so you'll want them to end as soon as possible. No chance of that, as each requires you to persevere through ten grueling, time-consuming waves. You really can't put a pricetag on this kind of misery. I would say Little Deviants should have been shipped with the system, but that may have triggered a deluge of returns. I guess it's best that this ill-conceived title remains as obscure as possible. © Copyright 2014 The Video Game Critic.